[CSS/CSP/CSGO/TF2] Autorespawn [1.4 10/November/2013]
1 Attachment(s)
Plugin:
Autorespawn for CSS, CS:GO, TF2, CSPROMOD Commands: None yet. Cvars: sm_autorespawn_enabled - Autorespawn's enabled? [1] sm_autorespawn_time - Time to wait before autorespawn. [Float] [0.0 - Instant] [0.0] sm_autorespawn_message - Message the player that he will respawn? [1] sm_autorespawn_version - Autorespawn's version mp_ignore_round_win_conditions - Make the round last for ever? [Recommended!] [Not a part from Autorespawn.] [0] Changelog: 1.4 - Added some security checks. 1.3 - Fixed notifications, added sv_tags "respawntimes,instant_respawn,autorespawn " so the sererver will not get removed from the master server. 1.2 - Added #undef REQUIRED_EXTENSIONS and #define for it. 1.1 - Accidentally I set the maximum value of "Enabled" to 5 instead the "Time" to 10, fixed, new cvar. 1.0 - Initial release. |
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.0 20/July/2012]
http://www.sourcemod.net/plugins.php...tion=&search=1 - You realize this is just another copy of existing plugins that add no additional functionality.
|
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.0 20/July/2012]
Quote:
Also it should be: http://www.sourcemod.net/plugins.php...tion=&search=1 instead of just "respawn" |
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.1 20/July/2012]
You need to #undef REQUIRE_EXTENSIONS for the cstrike and tf2 includes. (Don't know how it worked for you when, or if, you tested)
|
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.1 20/July/2012]
Quote:
|
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 20/July/2012]
1.2 - Added #undef REQUIRED_EXTENSIONS and #define for it.
|
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
1.3 - Fixed notifications, added sv_tags "respawntimes,instant_respawn,autorespawn " so the sererver will not get removed from the master server.
|
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
It's only respawn plugin for CS:GO, not "just another version"?
|
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
Quote:
|
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
I'm glad that I typed that "?" :)
Any chance to increase the time like up to 30sec? sm_autorespawn_time I tried recompile with this change: gH_Time = CreateConVar("sm_autorespawn_time", "0.0", "Time to wait before autorespawn. [Float] [0.0 - Instant]", FCVAR_PLUGIN, true, 0.0, true, 30.0); |
All times are GMT -4. The time now is 09:29. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.