[ZR/ANY] Very Important Person (VIP)
Very Important Person Images of the plugin features
Spoiler
Description I've made this plugin from a request from some Zombie Escape communities. Basically, it choses a randomly human to make him VIP (after X seconds -using a cvar- or after the first infection), then if he dies or is infected, the round is over, slaying all the rest alive humans. This plugin has cvars, commands, admin commands, and beacons to identify the VIP. WARNING! Tested in CS:S, but it should work on CS:GO. If it doesn't work on it, let me know. CVars zr_viptimer "time" (default 20): Time until a vip is chosen. Otherwise will be chosen after the fist infection zr_vipenable "1/0" (default 1): Enable or disable the VIP function. Client commands sm_currentvip / !currentvip: Prints in the chat the name of the current VIP. Admin commands sm_vipmode / !vipmode: Same as the CVar zr_vipenable, admins with the ADMFLAG_BAN could use this command to turn on/off the plugin. Useful if some admins doesn't have the sm_cvar (h) flag to execute the cvar to enable it. Installation Just drag and drop the smx file into sourcemod/plugins. Ideas are welcome :) Thanks to the coders who have helped me :) DOWNLOAD VIA GITHUB Main page Direct download |
Re: [ZR/ANY] Very Important Person (VIP)
GitHub repo created. You can now download it from there.
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Re: [ZR/ANY] Very Important Person (VIP)
Seems great.
Well, I see some workaround, how I can make it work randomly like 1 time per map. But is it possible to make vip forced to use specific human class? |
Re: [ZR/ANY] Very Important Person (VIP)
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Re: [ZR/ANY] Very Important Person (VIP)
Wow, I was doing EXACTLY this idea back in 2015-2016. Was doing it manually on server Old Source. Kind of feels like some of those players requested it after from you. Still, This is amazing, I can finally use it without doing it manually. Thank you!
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Re: [ZR/ANY] Very Important Person (VIP)
hi.. nice plugin
i have 2 idea for this plugin.. you can add this convars to this plugin: zr_zone_win "1/0" zr_vip_skin "model/skin.mdl" ct must protect vip ... right? ct (vip) must move to a specific destination (admin can create 1 zone in each map)..when vip arrived there..ct win.. zone like this: https://forums.alliedmods.net/showthread.php?p=1992342 this is useful for Assassination maps: https://gamebanana.com/maps/cats/257 https://gamebanana.com/maps/11635 https://gamebanana.com/maps/11635 can u add this 2 cvar? |
Re: [ZR/ANY] Very Important Person (VIP)
be more specific about the cvar zr_zone_vip, don't know what are you trying to say, also i don't know that plugin but i can try if you give me more info
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Re: [ZR/ANY] Very Important Person (VIP)
Have you ever played Assassination maps?
The ct must reach a specific place in the game ..The admin determines where that place will be admin can create 1 zone in the map.. when vip arrived there (enter the zone)..ct win..but if terror can kill vip..ct lose round admin can save created zone in each map in the 1 .txt or .cfg file for example see this picture in as_italy map: when vip arrived there..ct must win http://uupload.ir/files/fcii_1.jpg admin must can create 1 zone in map..like this plugin: https://forums.alliedmods.net/showthread.php?p=1992342 |
Re: [ZR/ANY] Very Important Person (VIP)
So what do you want to do in my plugin? If a vip reaches the "zone", the round is over?
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