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-   -   [ANY?] JetPack (v1.4.1 - 18/11/18) (https://forums.alliedmods.net/showthread.php?t=310100)

shanapu 08-18-2018 18:25

[ANY?] JetPack (v1.4.1 - 18/11/18)
 
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Yet another jetpack plugin for sourcemod.

https://shanapu.de/images/jetpack.jpg

I know there are already some jetpack plugins and this one is just an edited version of [CS:GO/ZP] Jetpack by gubka & FrozDark.
BUT without the need of zombie, for [ANY], with some more configs, translation and for me the importants different to others:
Two different ways to use the jetpack
Code:

jetpack_cmd "0" press DUCK & JUMP
jetpack_cmd "1" you must bind +/-jetpack

Only tested on CS:GO, should work on [ANY].
Please test and report other games.

ConVar
Code:

// Admin flags to access to the JetPack.
// -
// Default: "b,r"
jetpack_admins_flag "b,r"

// Only admins will be able to use JetPack.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
jetpack_admins_only "0"

// Allow admins to have unlimited JetPack.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
jetpack_admins_unlimited "0"

// The angle of boost to apply to JetPack.
// -
// Default: "50"
// Minimum: "10.000000"
// Maximum: "80.000000"
jetpack_angle "50"

// The amount of boost to apply to JetPack.
// -
// Default: "400.0"
// Minimum: "100.000000"
jetpack_boost "400.0"

// 0 - DUCK & JUMP, 1 - +/-jetpack
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
jetpack_cmd "0"

// 0 - disabled, 1 - enable effect & particle
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
jetpack_effect "1"

// Enables JetPack.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
jetpack_enabled "1"

// Time in seconds of using JetPacks.
// -
// Default: "10"
// Minimum: "0.000000"
jetpack_max "10"

// Chat prefix for first spawn message
// -
// Default: "[SM]"
jetpack_prefix "[SM]"

// Time in seconds to reload JetPack.
// -
// Default: "60"
// Minimum: "1.000000"
jetpack_reloadtime "60"

// Which team should have access to jetpack? 1 - CT/Blu only / 2- T/Red only / 3 - both
// -
// Default: "3"
// Minimum: "1.000000"
// Maximum: "3.000000"
jetpack_team "3"


Installation
Quote:

  1. jetpack.smx -> addons/sourcemod/plugins/
  2. jetpack.sp -> addons/sourcemod/scripting/ (optional)
  3. jetpack.phrases.txt -> addons/sourcemod/translations/
  4. Config file cfg/sourcemod/jetpack.cfg will be generated after first startup
  5. Have Fun! Give feedback!

Github
https://github.com/shanapu/Jetpack

Credits :bacon!:
All credits to gubka & FrozDark for the previous work on original!
Also big thanks to all sourcemod & metamod developers out there!

You like my work for the community? Buy me a beer! https://www.paypalobjects.com/websta...aypal-26px.png

alphaearth 08-18-2018 18:42

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
1 Attachment(s)
Thanks for the plugin.
Turkish translation file.

skyler.b 08-18-2018 20:28

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
awesome release!!!

ricksfishin 08-18-2018 21:08

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
L4d2 Bad fall damage, and this ---> "jetpack_effect", "0" <--- when set to 1 ,You get flashes of checkerboard squares kind you get on the loading screen of some custom maps. Nice plugin thank you

shanapu 08-20-2018 13:36

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
Quote:

Originally Posted by ricksfishin (Post 2611030)
L4d2 Bad fall damage, and this ---> "jetpack_effect", "0" <--- when set to 1 ,You get flashes of checkerboard squares kind you get on the loading screen of some custom maps. Nice plugin thank you

Thanks for testing! But that's weird. The used effect "env_steam" is according to valve available in all Source games.

What do you mean with bad fall damage? There is no protection for fall damage. Damage should be standard.

ricksfishin 08-20-2018 14:01

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
No problem on normal fall damage, Checkerboard flashes may be l4d2 or a plugin, mod causing it. Anyway good plugin Thank you

Mr. Man 08-20-2018 14:38

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
Quote:

Originally Posted by ricksfishin (Post 2611338)
No problem on normal fall damage, Checkerboard flashes may be l4d2 or a plugin, mod causing it. Anyway good plugin Thank you

The plugin works fine - the reason why you are seeing a checkerboard for the particle is because the entity doesn’t exist in L4D2. You need to recompile the plugin using something that actually exists, like a smoke trail or something else.

ricksfishin 08-20-2018 17:00

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
Fixed thank you Mr. Man

shanapu 08-20-2018 17:44

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
Would you please tell us which entity you used for l4d2? So I can do an engine check and add both particles.
But it's still weird, in the wiki you can read about new functions for the "env_steam" introduced with L4d2.
https://developer.valvesoftware.com/..._L4D2_Entities
https://developer.valvesoftware.com/wiki/Env_steam

Am I missing something?

ricksfishin 08-20-2018 20:59

Re: [ANY?] JetPack (v1.3 - 19/08/18)
 
I tested this by myself so i really don't know what anyone else see's when i use jetpack. But i no longer see checkerboard squares with jetpack_effect", "1", I used "env_sprite"


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