[TF2] Explosive Arrows (1.3.1) [6/27/2013]
3 Attachment(s)
Introduction: Are your arrows too weak? Buff them up with explosive arrows! Shoot, hit, explode. Works on huntsman and crusader's crossbow. Dependency: - SDKHOOKS (Already in Sourcemod 1.5+) http://forums.alliedmods.net/showthread.php?t=106748 Convars: sm_explarrows_enabled (Default: 1) 1 - Enabled 0 - Disabled sm_explarrows_damage (Default: 50) Damage of the explosion sm_explarrows_radius (Default: 200) Radius of the explosion sm_explarrows_join (Default: 0) Should people who spawn get explosive arrows? 0 - No 1 - Public 2 - Admins (Generic but can be override with sm_explarrows_join_access) sm_explarrows_type (Default: 0) 0 - All 1 - Huntsman 2 - Crusader's Crossbow sm_explarrows_delay (Default: 0) How many seconds after hitting before exploding? (Seconds) Commands: sm_explarrowsme (Open command override with sm_explarrowsme) (e.g sm_arrowsme) - Enabled arrows on yourself sm_explarrows <Player> <1: On ; 0: Off> (ADMIN_GENERIC) (e.g sm_arrows @all 1) - Enables explosive arrows on everyone Installation: 1. Download explosivearrows.smx and explarrows.cfg. 2. Place the file in sourcemod/plugins folder. 3. Place the file "explosivearrows.cfg" in cfg/sourcemod folder or just load plugin as it auto generates. 4. Restart/Refresh map/plugins. Installation: 1. Download explosivearrows.smx and explarrows.cfg. 2. Place the file in sourcemod/plugins folder. 3. Place the file "explosivearrows.cfg" in cfg/sourcemod folder or just load plugin as it auto generates. 4. Restart/Refresh map/plugins. Credit: Version: Code:
1.3.1 - Fixes, cleanup and adding delay explosion credited to FlaminSarge - The explosion damage will follow the friendly fire rules. Enjoy...:fox: |
Re: [TF2] Explosive Arrows (1.0) [12/15/12]
ok i test it now
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Re: [TF2] Explosive Arrows (1.0) [12/15/12]
well i see no explosion on this
server map have been reloaded and all plugins wa |
Re: [TF2] Explosive Arrows (1.0) [12/15/12]
This sounds interesting. Would you mind adding a screenshot or a video?
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Re: [TF2] Explosive Arrows (1.0) [12/15/12]
You need SDKHooks to run this.
Can't really make a screenshot b/c it's too hard to take it when it explodes. Video of course would be better but i never recorded anything on TF2 before. If someone else minds doing it, i would appreciate it. |
Re: [TF2] Explosive Arrows (1.0) [12/15/12]
i got all i need like sdhook
and i added you on steam if you want see in server wa |
Re: [TF2] Explosive Arrows (1.1) [12/15/12]
1.1 -
- I'm stupid, fixed a line with getting the flags of a player - Also fixed getting valid client and enabled cvar twice Also added a screenshot, nothing fancy. |
Re: [TF2] Explosive Arrows (1.1) [12/15/12]
Nice work great now
Thanks wa |
Re: [TF2] Explosive Arrows (1.1) [12/15/12]
This is great feature for admins on my server :)
And theres a issue with plugin submission. Plugin Game is Any not Team Fortress 2. You should change it. Some people might get confused and try install it on CS:S :twisted: |
Re: [TF2] Explosive Arrows (1.1) [12/15/12]
Oh, woops. Fixed that,thanks.
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