[L4D/L4D2] Block Rocket Jump Exploit
2 Attachment(s)
[L4D/L4D2] Block Rocket Jump Exploit Version: 1.1 Description: Plugin for blocking a rocket jump exploit (with grenade launcher/vomitjar/pipebomb/molotov). The video show only rocket jump exploit with a grenade launcher, but also it can do with other projectiles. Exploit video Requirements: SDK Hooks 1.3 Installation: Download the "l4d2_block_rocketjump.smx" and put into your "addons\sourcemod\plugins" directory. Changelog: Quote:
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Re: [L4D2] Block Rocket Jump Exploit
You should expand it to include pipe and molotov projectiles, and check for ledge hanging directly after (grenade ledge hop expoit).
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Failed to compile! I've compiled it mysqlf but webcompiler not.
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I would love this, unsure how to compile it?
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There was a youtube video but i cant find it. This exploit dates back to L4D (and was never fixed). Pipebomb Projectiles are physical objects, you can "stand" on them. If you stand below a ledge with a drop under you, and a teammate with a pipe is standing under you: You jump into air towards the ledge - teammate throws pipe at your feet - you hang from the ledge. Then teammate can help you up from below, and youve climbed a roof. |
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