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-   -   L4D2 update broke sourcemod? (https://forums.alliedmods.net/showthread.php?t=219780)

spritex 07-02-2013 16:07

L4D2 update broke sourcemod?
 
Did sourcemod break for anybody else after the new L4D2 update this morning?

adrianman 07-02-2013 16:10

Re: L4D2 update broke sourcemod?
 
it's broken allright

worminater 07-02-2013 17:03

Re: L4D2 update broke sourcemod?
 
Yup, broken here too.

crasx 07-02-2013 17:16

Re: L4D2 update broke sourcemod?
 
ditto

any idea on how long it takes to get a fix patched?

psychonic 07-02-2013 17:20

Re: L4D2 update broke sourcemod?
 
Unless one of the other devs beats me to it, it probably won't be until after this time tomorrow.

Stargate75 07-02-2013 17:26

Re: L4D2 update broke sourcemod?
 
Its not sourcemod or MM. I have a clean Server
Code:

  .cache load failed, forcing rebuild!
Touched 0 cached files
Elapsed time:  0.00 seconds
Touched 0 cached files
Elapsed time:  0.00 seconds
Touched 0 cached files
Elapsed time:  0.00 seconds
Touched 0 cached files
Elapsed time:  0.00 seconds
Missing shutdown function for audiosourcecache->Init( host_parms.memsize >> 2 ) : audiosourcecache->Shutdown()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdown()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()

[/QUOTE]

psychonic 07-02-2013 17:35

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by Stargate75 (Post 1982178)
Its not sourcemod or MM. I have a clean Server
Code:

  .cache load failed, forcing rebuild!
Touched 0 cached files
Elapsed time:  0.00 seconds
Touched 0 cached files
Elapsed time:  0.00 seconds
Touched 0 cached files
Elapsed time:  0.00 seconds
Touched 0 cached files
Elapsed time:  0.00 seconds
Missing shutdown function for audiosourcecache->Init( host_parms.memsize >> 2 ) : audiosourcecache->Shutdown()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdown()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()


Vanilla Windows servers are reported to be broken. Linux servers (and maybe Windows servers once that issue is fixed) have issues loading MM:S.

def075 07-02-2013 17:40

Re: L4D2 update broke sourcemod?
 
metamod-fatal.log (mmsource-1.9.3-hg820-linux)
PHP Code:

L 07/03/2013 06:15:56Detected engine 8 but could not load: /home/l4d2/1/left4dead2/left4dead2/addons/metamod/bin/metamod.2.l4d2.soundefined symbolg_pMemAlloc 


RavenDan29 07-02-2013 17:45

Re: L4D2 update broke sourcemod?
 
its only just broke for me 22.44pm BST gameservers.com says its been confirmed as a problem with metamod not sourcemod by the developers, tried both stable and dev snapshots (Linux Server)

btw what is a Vanilla Server?

11530 07-02-2013 17:55

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by RavenDan29 (Post 1982185)
btw what is a Vanilla Server?

A server that is not running any third-party software like MetaMod:Source or SourceMod. It is the basic game without any mods.


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