AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   [CS:GO] Weapon Paints (https://forums.alliedmods.net/showthread.php?t=261288)

Franc1sco 04-09-2015 15:00

Re: [CS:GO] weapon paints
 
Quote:

Originally Posted by Sprilo (Post 2283948)
Awesome work!

You are welcome :wink:

Quote:

Originally Posted by Mitchell (Post 2283959)
if you wanted to future proof this, you could just read straight out of the item_games.txt on plugin load.

Get item_games.txt in load maybe is good idea.

btw, As you know, I am not english native so is normal the grammatical errors.

Quote:

Originally Posted by iEx5 (Post 2283970)
Full list of skin id's has been given to franc1sco cuz i have an worse version of this one for half year:]

Yeah mate, I added you in the credits :up:

Quote:

Originally Posted by ecca (Post 2283992)
To fix the problem with knives, you have to add this Franc1sco, EquipPlayerWeapon

btw, selfcredit at the best :) Made me laugh

For custom knifes used in others plugins, roger that. And I misunderstood the last phrase but ok.

nongnoobjung 04-09-2015 15:09

Re: [CS:GO] weapon paints
 
suggestion : save selected paint

cocobobo20 04-09-2015 15:16

Re: [CS:GO] weapon paints
 
I like this plugin allot. If only the skins kept after the round it would be perfect

Dragonidas 04-09-2015 15:18

Re: [CS:GO] weapon paints
 
ultra epic 11/10 i love u :D

Franc1sco 04-09-2015 15:31

Re: [CS:GO] weapon paints
 
Quote:

Originally Posted by nongnoobjung (Post 2284003)
suggestion : save selected paint

Quote:

Originally Posted by cocobobo20 (Post 2284006)
I like this plugin allot. If only the skins kept after the round it would be perfect

Give the selected paint to all your weapons or how?

Quote:

Originally Posted by Dragonidas (Post 2284007)
ultra epic 11/10 i love u :D

xD

cocobobo20 04-09-2015 15:35

Re: [CS:GO] weapon paints
 
Yeah i think that the skin should stay for the specific weapon it went on if that makes since. If that's not possible if it was on all weapons wouldn't be bad either

Franc1sco 04-09-2015 16:11

Re: [CS:GO] weapon paints v1.1
 
New version 1.1

-Keep weapon clip and ammo when you receive a new weapon with !wskins
-Now works in custom knife plugins
-Fixed some grammatical errors

EDIT:

-Now dead players cant use this

xInfectedZz 04-09-2015 16:41

Re: [CS:GO] weapon paints v1.1
 
knife still dont work for my servers with this https://forums.alliedmods.net/showthread.php?t=243254

mrrecon 04-09-2015 17:02

Re: [CS:GO] weapon paints v1.1
 
Quote:

Originally Posted by Franc1sco (Post 2284038)
New version 1.1

-Keep weapon clip and ammo when you receive a new weapon with !wskins
-Now works in custom knife plugins
-Fixed some grammatical errors

EDIT:

-Now dead players cant use this

Can you give us new version for plugin (.smx) doesn't work for knife

Franc1sco 04-09-2015 17:09

Re: [CS:GO] weapon paints v1.1
 
Quote:

Originally Posted by mrrecon (Post 2284058)
Can you give us new version for plugin (.smx) doesn't work for knife

You can get it in the first post when you select "Get plugin"


Quote:

Originally Posted by xInfectedZz (Post 2284048)
knife still dont work for my servers with this https://forums.alliedmods.net/showthread.php?t=243254


Ok, so the ecca said dont work. Then I need someone that use the public knife plugin in his server for make some testing. Some voluntary? contact with me in steam


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