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-   -   FF2 [Subplugin] Rage spawn dispenser, bombspenser and totemspenser (https://forums.alliedmods.net/showthread.php?t=327972)

LeAlex14 10-19-2020 04:53

[Subplugin] Rage spawn dispenser, bombspenser and totemspenser
 
2 Attachment(s)
Hey guys ! It's time for my new plugin ! This plugin allows you to bring about dispenser and change their lives. It also allows you to create bombspenser, where you can choose the damage amount as well as radius, and totemspenser, with several beneficial effects for the boss and boss team (if you use FF2 Unofficial) and negative effects for the mercs team.

History :
Just Atrvin ask me for a dispenser rage plugin, so i add new abilities.

Code:


"abilityX"
        {
                "name" "Dispenser_S"
                "arg1"                "2" // level of dispenser
                "arg2"                "950" // Dispenser's heal
                "arg3"                "0"  //Dispenser's duration (0=infinite duration)
                "arg4"                "0" // Dispenser's spawnflags (2=invulnerable)
                "plugin_name" "ff2_dispenserrage"
          }

"abilityX"
        {
                "name" "Bombspenser"
                "arg1"                "10.0" // Explosion's timer
                "arg2"                "300" // Bombspenser's heal
                "arg3"                "500"  //Bombspenser's radius
                "arg4"                "100" // Bombspenser's damages
                "arg5"                "250" // Bombspenser's red color phase 1
                "arg6"                "0" // Bombspenser's green color phase 1
                "arg7"                "0" // Bombspenser's blue color phase 1
                "arg8"                "0" // Bombspenser's red color phase 2
                "arg9"                "0" // Bombspenser's green color phase 2
                "arg10"                "250" // Bombspenser's blue color phase 2
                "plugin_name" "ff2_dispenserrage"
        }

"abilityX"
        {
                "name" "Totemspenser"
                "arg1"                "2" // Mercs effect : 0 = no effect, 1 = bleed effect, 2 = restrict to melee, 3 = milked, 4 = jarated, 5 = stun (0.5 sec and every 1.5sec), 6 = decloacked spy, 7 = remove spies's disguises, 8 = slowed, 9 = outline, 10 = burn
                "arg2"                "3" // Bossteam effect : 0 = no effect, 1 = powerplayer, 2 = all soldier buff banner, 3 = crit, 4 = bonk effect (you don't dake damage but you cannot attack), 5 = speed buff
                "arg3"                "500"  //Totem radius for mercs effects
                "arg4"                "100" // Totem radius for boss effects
                "arg5"                "5"  // Effect duration when boss team go outside totem radius
                "arg6"                "100"  // Totem's life
                "arg7"                "0" // Totem duration 0 = infinite totem
                "arg8"                "0" // Totem's Spawnflags (2 = invulnerable totem)
                "plugin_name" "ff2_dispenserrage"
        }

If you have any questions or would like to comment, I’d be happy to answer them.

I would also like to thank the coders of the ff2/vsh for helped me discord. Link :
https://discordapp.com/channels/5903...82608155426821

artvin_boy 10-19-2020 11:47

Re: [Subplugin] Rage spawn dispenser, bombspenser and totemspenser
 
Amazing job!

Hoto Cocoa 10-22-2020 05:26

Re: [Subplugin] Rage spawn dispenser, bombspenser and totemspenser
 
nice plugin

Tim q 03-15-2022 08:12

Re: [Subplugin] Rage spawn dispenser, bombspenser and totemspenser
 
Epic


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