[TF2] Medic Godmode (no weapons, except medigun)
Bug: I had to disable locker for every class or medic could regenerate his weapons.
If somebody know how could i disable it just for medic, let me know. Thanks. Description: Medics have godmode, but they can't use their weapons, except their medigun. PHP Code:
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Re: [TF2] Medic Godmode (no weapons, except medigun)
You don't need to disable ammo cabnits on every medic spawn. You only need to do it once. Besides, you should hook the sound of the ammo cabnit opening, and then disable all medic weapons at that point.
What you did is not godmode. If the medic gets shot in the head, they will die. It's a little overpowered to have invincible medics, but I won't go into that. :> |
Re: [TF2] Medic Godmode (no weapons, except medigun)
There's no delay so they wouldn't die i think. Or if i give them more hps it would look like buffed health. You don't get this spawn locker thing. Yea maybe it would be enough to disable it once, but medics can get back their weapons with using of spawn lockers.
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Re: [TF2] Medic Godmode (no weapons, except medigun)
I do get this locker thing, that's why I offered advice.
Take a look at damizean's hat plugin. When a player activates an ammo cabnit, it reapplies the player's hat. You should use that, but remove the medics weapons, instead of hats. That's how you fix your problem. And yes, players will die if they get shot in the head, or receive enough damage at once to kill them. You have to use dukehacks to fix that. |
Re: [TF2] Medic Godmode (no weapons, except medigun)
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Re: [TF2] Medic Godmode (no weapons, except medigun)
Thanks Greg :)
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Re: [TF2] Medic Godmode (no weapons, except medigun)
I wouldn't really use this, because you could grief with it. For example, a RED medic could stand at a door entrance and BLU could never get through.
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Re: [TF2] Medic Godmode (no weapons, except medigun)
Ok, you don't need.
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Re: [TF2] Medic Godmode (no weapons, except medigun)
This breaks the game in far too many ways. Without even going into detail as how it breaks the game balance, and opens up griefing in many ways.
- On ctf maps, the medic can just waltz in and take the enemy intel and there is no way to stop it - On CP maps, the medic can just stand on his own cap point and make it impossible for the other team to capture it. - A medic could just run into sentry farms, and have every sentry shoot at him while his team effortlessly blows up the sentries. |
Re: [TF2] Medic Godmode (no weapons, except medigun)
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