[HELP] Making a New Fixed Zombie_Source Model
i'm trying to make a fixed version of zombie_source for the hopefully upcoming 4.4 version of mercylezz's zombie plague
i need some help with lining the cs 1.6 skeleton with the hands and leggs of the hl2 classic zombie's mesh...as in the picture http://i50.tinypic.com/ev5sg7.jpg here are all the files: MediaFire: http://www.mediafire.com/?1tmtzwtnuft MegaUpload: http://www.megaupload.com/?d=UDNARJ6T EDIT: i allready aligned them vertically and horizontally |
Re: [HELP] Making a New Fixed Zombie_Source
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Re: [HELP] Making a New Fixed Zombie_Source
take a look to mercylezz´s Signature
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is more easy:| |
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the head crab should be on a arm or a leg.
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Re: [HELP] Making a New Fixed Zombie_Source
YEAH! more ZP! more zombie action!
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it's cause it has animation problems(moonwalking, etc) and it doesn't have a head bone...also it has low quality textures and inaccurate hitboxes... PS: and to remove the bomb bone http://i45.tinypic.com/2uszxgx.jpg |
Re: [HELP] Making a New Fixed Zombie_Source
this models ??
his animations are bugged...someone can fixed ? http://www2.multiupload.com:800/file.../zh_source.rar [IMG]http://img708.**************/img708/8472/25938871.png[/IMG] [IMG]http://img716.**************/img716/6108/22700551.png[/IMG] |
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