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-   -   [L4D & L4D2] Health Cabinet (1.12) [23-Apr-2022] (https://forums.alliedmods.net/showthread.php?t=175154)

Silvers 12-30-2011 22:04

[L4D & L4D2] Health Cabinet (1.12) [23-Apr-2022]
 
12 Attachment(s)


Related Plugins:

About:
  • Auto-spawns saved Health Cabinets with first aid kits, defibrillators, adrenaline, pain pills.
  • The auto-spawn data config is saved to l4d_cabinet.cfg in your servers \addons\sourcemod\data\ folder.


Thanks:

Admin Commands: (requires "z" flag)
PHP Code:

sm_cabinet        // Spawns a temporary Health Cabinet at your crosshair.
sm_cabinetsave    // Spawns a Health Cabinet at your crosshair and saves to config. Usage: sm_cabinetsave <first> <pills> <adren> <defib>.
sm_cabinetlist    // Displays a list of Health Cabinets spawned by the plugin and their locations.
sm_cabinetglow    // (L4D2 only). Toggle to enable glow on all cabinets to see where they are placed.
sm_cabinettele    // Teleport to a cabinet (Usage: sm_cabinettele <index: 1 to MAX_CABINETS>).
sm_cabinetdel     // Removes the Health Cabinet you are aiming at and deletes from the config if saved.
sm_cabinetclear   // Removes all Health Cabinets from the current map.
sm_cabinetwipe    // Removes all Health Cabinets from the current map and deletes them from the config.
sm_cabinetang     // Displays a menu to adjust the cabinet angles your crosshair is over.
sm_cabinetpos     // Displays a menu to adjust the cabinet origin your crosshair is over.

// Examples for: sm_cabinet and sm_cabinetsave:
// Usage: sm_cabinetsave <first aid> <pills> <adrenaline> <defibrillators>.
// Value: -1=Cvar default, 0=No chance, 100=Best chance.
sm_cabinet -1 100         // Pills have 100% chance spawning, the rest use the cvar defaults: l4d_cabinet_spawn_*
sm_cabinet 50 100 100 0   // Spawns mostly pills, adrenaline, some first aid and no defibrillators.
sm_cabinet 0 0 0 100      // Does not spawn anything except defibrillators.
sm_cabinet 1 1 1 1        // Everything has an equal chance of spawning, but spawning is random so you won't get 1 of each item. 



CVars:

Saved to l4d_cabinet.cfg in your servers \cfg\sourcemod\ folder.

PHP Code:

// 0=Plugin off, 1=Plugin on.
l4d_cabinet_allow "1"

// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
l4d_cabinet_modes ""

// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
l4d_cabinet_modes_off ""

// Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
l4d_cabinet_modes_tog ""

// (L4D2 only). 0=Off. Range the cabinet glows.
l4d_cabinet_glow "150"

// (L4D2 only). 0=Default glow color. Three values between 0-255 separated by spaces. RGB Color255 - Red Green Blue.
l4d_cabinet_glow_color "255 0 0"

// Maximum number of items.
l4d_cabinet_max "4"

// Minimum number of items.
l4d_cabinet_min "1"

// -1=All, 0=Off, other value randomly spawns that many from the config.
l4d_cabinet_random "2"

// Chance out of 100 to spawn adrenaline.
l4d_cabinet_spawn_adren "80"

// Chance out of 100 to spawn defibrillators.
l4d_cabinet_spawn_defib "10"

// Chance out of 100 to spawn first aid kits.
l4d_cabinet_spawn_first "30"

// Chance out of 100 to spawn pain pills.
l4d_cabinet_spawn_pills "100"

// Health Cabinet plugin version.
l4d_cabinet_version 



Changes:
Code:

1.12 (23-Apr-2022)
    - Fixed cabinets spawning all the same items in the second round of Versus modes. Thanks to "dahyun4220" for reporting.
    - Compatibility support for SourceMod 1.11. Fixed various warnings.

1.11 (01-Jul-2021)
    - Now precaches the door opening sound to stop server console saying it's not cached.

1.10 (10-May-2020)
    - Various changes to tidy up code.

1.9 (29-Apr-2020)
    - Extra checks to prevent "IsAllowedGameMode" throwing errors.
    - Fixed rare invalid handle errors.

1.8 (01-Apr-2020)
    - Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.

1.7.1 (03-Jul-2019)
    - Fixed minor memory leak when saving or creating a temporary cabinet.

1.7 (05-May-2018)
    - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
    - Changed cvar "l4d_cabinet_modes_tog" now supports L4D1.

1.6 (18-Jul-2013)
    - Fixed spawning issues.

1.5.1 (05-Jun-2012)
    - Fixed print to chat error from the command "sm_cabinetglow".

1.5.0 (01-Jun-2012)
    - Added cvar "l4d_cabinet_glow_color" to set the glow color, L4D2 only.
    - Fixed bugs with deleting Cabinets.
    - Prevention for empty Cabinets, now spawns 1 second after opening when bugged.
    - Versus games now spawn the same cabinets and items for both teams - Requested by "Dont Fear The Reaper".

1.4 (10-May-2012)
    - Added command "sm_cabinetglow" to see where cabinets are placed.
    - Added command "sm_cabinettele" to teleport to a cabinet.
    - Added command "sm_cabinetang" to change the cabinet angle.
    - Added command "sm_cabinetpos" to change the cabinet origin.
    - Fixed a bug causing errors when deleting cabinets.

1.3 (03-Mar-2012)
    - Added command "sm_cabinetglow" to see where cabinets are placed.
    - Added command "sm_cabinettele" to teleport to a cabinet.
    - Added cvar "l4d_cabinet_spawn_adren" to set the chance of spawning adrenaline.
    - Added cvar "l4d_cabinet_spawn_defib" to set the chance of spawning defibrillators.
    - Added cvar "l4d_cabinet_spawn_first" to set the chance of spawning first aid kits.
    - Added cvar "l4d_cabinet_spawn_pills" to set the chance of spawning pain pills.
    - Changed command "sm_cabinet" and "sm_cabinetsave" usage: sm_cabinetsave <first> <pills> <adren> <defib>.
    - Changed default values of some cvars.
    - Changed the data config format. Please use the "sm_silvercfg" plugin to convert reformat the config.
    - Removed cvar "l4d_cabinet_type".
    - Removed cvar "l4d_cabinet_type1".
    - Removed cvar "l4d_cabinet_type2".

1.2 (02-Jan-2012)
    - Temporary update:
    - Fixed bots auto-grabbing items from closed cabinets.
    - Added cvar "l4d_cabinet_type1".
    - Added cvar "l4d_cabinet_type2".
    - Changed command "sm_cabinet" and "sm_cabinetsave" usage.

1.1 (31-Dec-2011)
    - Removed useless code.

1.0 (31-Dec-2011)
    - Initial release.



Installation:
  • Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.

Updating from 1.4 or older:
  • New cvars have been added: use the Cvar Configs Updater, or delete the old cvars config or manually add them.

Marcus101RR 12-30-2011 22:31

Re: [L4D & L4D2] Health Cabinet (1.0) [31-Dec-2011]
 
Testing...

Will report back to see if this is a good plugin.

EDIT: Works great, too bad the bots can take the stuff out of the box before its even open.

Silvers 12-31-2011 02:43

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
Hmm I hadn't noticed that. I'll have a play about, it probably needs a different solid type. I know Gear Transfer does this so I'll look into a fix.

McFlurry 12-31-2011 15:06

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
Why not add defib support as well?

Marcus101RR 12-31-2011 20:30

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
Quote:

Originally Posted by McFlurry (Post 1622902)
Why not add defib support as well?

The cabinets in l4d only carry pills or a medkit. That is why, if you want extra item spawns, use stripper.

Silvers 01-01-2012 06:50

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
Update:See first thread.

Good idea thanks MCFlurry. Also now spawns items when the Cabinet is opened, no longer will the bots grab before :)

hg0827 01-06-2012 21:11

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
can make plugin for Auto spawns ammo pit ?

MasterMind420 01-07-2012 05:14

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
I'm sure he could setup a plugin to auto spawn almost anything, depending on the limitations, as to what your spawning.

Marcus101RR 01-07-2012 16:12

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
Quote:

Originally Posted by Silvers (Post 1623142)
Update: I am placing this here for now...


Good idea thanks MCFlurry. Also now spawns items when the Cabinet is opened, no longer will the bots grab before :)


Changed cvar:
"l4d_cabinet_type" - Chance out of 100 to spawn pills/adrenaline, remainder to spawn first aid kits/defibrillators.

Added 2 new cvars:
"l4d_cabinet_type1" - Chance out of 100 to select pills, remainder to select adrenaline.
"l4d_cabinet_type2" - Chance out of 100 to select first aid kits, remainder to select defibrillators.

You can specify what spawns. The type arguments below is exactly what the type cvars do. This is also applied to sm_cabinetsave (which is then saved to the data config for auto-spawning).

PHP Code:

sm_cabinet <type> <type1> <type2>

// Example: 
sm_cabinet 100 100    // Spawns only pills
sm_cabinet 100 1      // Spawns only adrenaline
sm_cabinet 50 1 1     // Spawns either adrenaline or defibrillators
sm_cabinet 50 100 100 // Spawns either pills or first aid kits
sm_cabinet 50 50 100  // Spawns either pills, adrenaline or first aid kits 

Sorry if this is confusing, I don't know a better way to do this or explain.

very confusing to be honest. would be better if you could make it a bit more easier...

sm_cabinetsave <medkits> <pills> <adrenaline> <defib>

0 = Never spawns
1 = Spawns

Considering the last plugin had a variable that controlled the percent...you could also do:

0 = Never/Zero Spawns
1 = 1 of Item Spawns
2 = 2 of Item Spawns
3 = 3 of Item Spawns
4 = 4 of Item Spawns

Example:
sm_cabinetsave <medkits> <pills> <adrenaline> <defib>
sm_cabinetsave 2 0 1 1

This cabinet spawns 2 Medkits, 0 pills, 1 adrenaline, and 1 debif always.

Marcus101RR 01-07-2012 22:02

Re: [L4D & L4D2] Health Cabinet (1.1) [31-Dec-2011]
 
1 Attachment(s)
Spoiler


I get 0 medkits and 0 pills...i'm going back to the old one.

EDIT: managed to edit the sp, now pills and medkits spawn randomly as they should have.

EDIT #2:
NOTICE & WARNING
The following plugin below is not the official version, nor may it incorporate the original intent of the author. The plugin fixes the issue with Pills and Medkits spawning on a 4:1 ratio thus no random amount of Medkits to pills is spawned.

This fixes the issue and spawns randomly the amount of items based on the user's config file.

2 Medkits, 2 Pills, vs 3 Medkits, 1 Pill.

DO NOT DOWNLOAD THIS FILE IF YOU ARE NOT EXPERIENCING THE ISSUE BELOW:
  • Always 4 Pills or Medkits.


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