[L4D1 & L4D2] Spot Marker [v1.0.7 | 10-October-2021]
50 Attachment(s)
Description
Based on my [L4D1 & L4D2] SI Command Chase Common plugin. This plugin allows clients to create spot markers in the map at crosshair while pressing SHIFT+E. The spot marker will be visible only for teammates. Features
Preview https://i.imgur.com/M0cJc5C.jpg Cvars A configuration file named "l4d_spot_marker.cfg" will automatically be created for you upon the first run in the "\cfg\sourcemod\" folder. PHP Code:
Change Log
Spoiler
To Do
Current Translations
Notes
Thank you!
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Installation
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Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
Yet another thing I've wanted in L4D2, it works like a charm!
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Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
Cool! Nice feature!
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Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
Will it be possible to make a sound or a notification appear each time it is used?
Sorry my english D: |
Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
Sometime the arrow can see throught the wall make this is too OP in Realism. Anyway, good plugins.
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Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
I've always thought that one of the main things in L4D2 that does not hold up well today is its lack of a ping system for weapons and items. While this plugin isn't quite there yet it definitely is a start! Here's to hoping this can be built up further into a real ping system that certain other recent team based games have.
I thought getting it to work with other entities would be as simple as adding this part into the code: PHP Code:
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Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
2 Attachment(s)
I am learning.
add sound and notification. |
Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
Getting this when in versus.
L 03/29/2021 - 03:58:00: [SM] Exception reported: Client index 962 is invalid L 03/29/2021 - 03:58:00: [SM] Blaming: l4d_spot_marker.smx L 03/29/2021 - 03:58:00: [SM] Call stack trace: L 03/29/2021 - 03:58:00: [SM] [0] IsFakeClient L 03/29/2021 - 03:58:00: [SM] [1] Line 360, /home/forums/content/files/2/9/0/3/2/7/188332.attach::OnPlayerRunCmdPost |
Re: [L4D1 & L4D2] Spot Marker [v1.0.1 | 03-April-2021]
Shao, I wasn't able to reproduce your issue at my end, I even searched in the forum and haven't found any similar case (found only this post here), maybe some plugin is messing with your OnPlayerRunCmd.
Btw, I added a client index check now on OnPlayerRunCmdPost. -------------------------------------------------- moschinovac, Related to the sprite being visible through walls, try to do the following steps (added as a Note to the main thread).
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Re: [L4D1 & L4D2] Spot Marker [v1.0.1 | 03-April-2021]
Quote:
Issues like this also occur for sound hooks which I've run into a lot. If anyone still gets those invalid index errors even with the index checks added, then the problem lies elsewhere. |
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