[L4D] Drag and Drop
1 Attachment(s)
This plugin is intended to enhance the smoker's ability to disrupt the survivors. Once the survivor is paralyzed by a dragging smoker, the plugin will cause the survivor to drop their equipped item. Survivors will also drop their equipped item when they get incaped along with their grenade.
Please post any feedback or suggestions. This plugin requires [L4D] Drop Weapon. http://forums.alliedmods.net/showthread.php?p=938116 CVARS: sm_dad_drag = 1 "Survivors drop equipped item on smoker drag." sm_dad_pounce = 0 "Survivors drop equipped item on hunter pounce." sm_dad_incap = 1 "Survivors drop equipped item when they become incapacitated." sm_dad_incap_grenade = 1 "Survivors drop their grenade when they become incapacitated." sm_dad_pistols = 0 "Will survivors drop second pistol?" sm_dad_bots = 0 "Will bots drop equipped item?" * 0.7 * - Added CVARs. * 0.6 * - Added drop on hunter pounce. * - Fixed crash bugs, thanks Frus! * 0.5 * - Survivors will now drop currently equipped item on drag/incap. * 0.4 * - Added funtionality for survivor incap. * 0.3 * - Added check so that weapon is not dropped if tongue is released before survivor is paralyzed. * 0.2 * - Disabled weapon dropping for bots since the AI doesn't know to pick them back up. * 0.1 * - Beta release. |
Re: [L4D] Drag and Drop
Shouldnt you actually just "include" Drop Weapon plugin so you could refer to its contents more easily?
BTW - Nice idea for plugin. |
Re: [L4D] Drag and Drop
good! But need drop grenades/medkits/pills, when you down?!
|
Re: [L4D] Drag and Drop
Very interesting idea, I like it.
I don't mind if you just copy&paste the one function you need in my plugin into yours, so you don't need a dependency, as long as you give me credit for it. |
Re: [L4D] Drag and Drop
the weapon dissapears or is droped?
and just when you get to the smoker or when the tongue touches you? |
Re: [L4D] Drag and Drop
Quote:
As far as including the Drop Weapon plugin, is there another way to use it that does not involve forwarding a call to it? |
Re: [L4D] Drag and Drop
Quote:
|
Re: [L4D] Drag and Drop
Quote:
The other reason is that this way you can update the functionality of the DropSlot function and I wouldn't have to worry about updating it here. If anything, I wouldn't mind if you added this plugins functionality to yours. There isn't much to it and it feels like a natural extension to Drop Weapon. |
Re: [L4D] Drag and Drop
Quote:
When a survivor gets hit by a smoker tongue he has one second before he gets paralyzed and can't use his weapon. The plugin waits one second to give the survivors a chance to use their weapon before making them drop it. |
Re: [L4D] Drag and Drop
Quote:
|
All times are GMT -4. The time now is 19:49. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.