Changing the "cone of fire" in DoD:S (paging L. Duke)
Would any of you know how to change the cone of fire in DoD:S to act more like it does in L. Duke's Sentinel plugin? I'd like to create this effect on my server, but I'd really rather not run it with all the other CAL crud it has, and it's crashy anyway.
I'm not really sure where to start to attain this effect. If any of you L. Dukes out there are feeling particularly generous, I shore could use some help! |
Re: Changing the "cone of fire" in DoD:S (paging L. Duke)
Well it looks like I'll want to mess with FX_FireBullets, which apparently calculates damage on the server's side.
More news as it hits the wire! |
Re: Changing the "cone of fire" in DoD:S (paging L. Duke)
The people I was working with were working with Red Comet, and I just added his code (it's open source now) to the Sentinel plugin.
I don't really like to have it in there, because it seems to be a lot less stable now. Also, I told them I didn't want to maintain that part cause it's so messy. :) |
Re: Changing the "cone of fire" in DoD:S (paging L. Duke)
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Now to wade through an entire plugin shoved into one file! |
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Re: Changing the "cone of fire" in DoD:S (paging L. Duke)
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