[TF2] Presents! (v0.5.1, fixed major bug)
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Presents! v0.5.1
Updated July 19, 2009 http://j-factor.com/img/presents/present.jpghttp://j-factor.com/img/presents/cone.jpg What is Presents! Presents! is a plugin for Team Fortress 2 which adds Presents that give you random special effects. Presents randomly appear when you kill people. When you grab a present you are given a temporary effect. Most effects give you a slight advantage, at a price, while others are just silly. I've tried to keep the effects mild such that they would not affect gameplay too severely (e.g. there are no instant kills, all crits, invincibility). I've also tried to give a certain personality to the effects through sounds, particle effects, etc. Version History Code:
v0.5.1 Install the latest version of SourceMod. Copy the addons folder into your tf folder. What are the effects? Currently there are 17 effects: Quote:
Code:
sm_presents_version All config files are located in "addons/sourcemod/configs/presents/" effects.cfg Lets you enable or disable individual effects (e.g. Dance Fever). These use the internal names for effects which should remain constant. maps.cfg Lets you specify what maps to enable/disable random present drops on (e.g. 2fort). Also allows you to specify a specific drop chance for each map and enable/disable individual effects. Use the convar sm_presents_maps_only to set whether you want maps that are not in maps.cfg to have presents enabled or disabled. For example, if it is set to 1 the maps.cfg could be used as a whitelist (e.g. only enable presents on ctf_2fort). If it is set to 0 the maps.cfg could be used as a blacklist (e.g. do not enable presents on cp_dustbowl). In either case you can specifically enable/disable each map using maps.cfg. Voting A vote config is included for Custom Votes. It should allow players to vote enable random present drops. Translations See presents.phrases.txt in "addons/sourcemod/translations/". If anyone is willing to help let me know. If for any reason this version has a serious issue, feel free to try out the old version that's had quite a bit of testing. Make sure to read the readme. |
Re: [TF2] Presents!
Cool idea, nice work. Almost identical idea to the "popcorn mod" already released but anyways. :P
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Re: [TF2] Presents!
you should list the effects you can get
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Re: [TF2] Presents!
Quote:
Presents on the other hand is strictly temporary. Not to mention half the effects don't even help you at all. Quote:
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Re: [TF2] Presents!
I was just messing with it, it all seems to work. Nice job. I didnt even know you could do some of this stuff, like make peoples screens black&white lol.
The cone shit is hilarious. In my personal opinion, I think you went to too much of the "mild" side of things. Need a little bit more "punch" to them. :) Like the sentry one. You should just spawn it with the normal amount of ammo. The very minimal ammo you gave it makes it almost useless. The hothead roll doesnt have any effects. You should add something to that. Why not just set them on fire for a negative effect? The cool particle attached to their heads with being on fire is a cool visual... |
Re: [TF2] Presents!
This is great! There's tons of effects, but are we going to expect more?
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Re: [TF2] Presents!
Another suggestion:
You might consider changing the way you do the maps.cfg to enable maps. You should do the opposite imo. Youre making more work for admins to have to edit the maps config to add maps to be enabled. You should do the reverse of that and make the maps.cfg the blacklist of maps that the plugin is DISABLED on instead. Its less work for admins and probably easier to manage on servers who constantly add maps. Its easy to disable maps, rather than have a big config where you gotta list all the maps you want enabled. |
Re: [TF2] Presents!
I've been using this and love it, way better than rtd. The difference between this and popcorn is you don't have to bind keys for this. Like retsam said, please give the sentry normal ammo, as it's useless. Could you add 100% crits or unlimited ammo to this also? and dance party, or whatever you call it is extremely rage inducing. Whenever somebody gets it, half the server is taunting because they don't know what is going on. Please add a cvar to disable this, possibly cvars to enable and disable all effects individually.
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Re: [TF2] Presents!
He already has cvars to do that heh. effects.cfg <----
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Re: [TF2] Presents!
Oh this is awesome, its like rtd, just not as shitty! (Balance breaking upgrade effects, etc)
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