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-   -   [Zeph Store] Auras (https://forums.alliedmods.net/showthread.php?t=305658)

sadhands 02-27-2018 18:36

[Zeph Store] Auras
 
2 Attachment(s)
I wanted an aura plugin for Zeph's Store because that's what I use so I looked at some other plugins, made some changes, and this is the result!

NOT TESTED WITH ANY GAME EXCEPT FOR CS: GO, PLEASE LET ME KNOW IF IT DOESN'T WORK ON OTHER GAMES

Please let me know if you run in to any errors and I will try my best to fix them (or implement features if wanted).

Compiled with SourceMod version 1.7.3.

NOTE: I do not take credit for like 90% of the code in this plugin. I simply wanted a plugin that worked with Zeph's store. In respect, credits are greatly given to the following:
Requirements:
  • Zeph Store - Required to compile & run. Using version 1.1.

Commands:
  • sm_auras - Opens a menu to change aura visibility

Client Prefs/Cookies:
  • store_auras_enabled - Change aura visibility (0 - none visible, 1 - all visible, 2 - show only own aura) [Default 1]

Zeph's Store Item Layout
  • effect *required:
    • eg: "env_fire_large" or "customeffect1"
    • Name of the effect, within the specified pcf, to use.
  • file *optional
    • eg: "particlesname.pcf"
    • Do not include the "particles/" in this path. Only necessary with custom effects.
  • material *optional
    • eg: "materials/materialpath.vmt"
    • ALWAYS include "materials/" in these paths.
  • material2 *optional
    • eg: "materials/materialpath2.vmt"
    • ALWAYS include "materials/" in these paths.

Screenshot
https://i.gyazo.com/572693ade418c950...d522a6a75f.png

Changelog
Version 1.0 - Initial Release

Zyten 02-27-2018 22:12

Re: [Zeph Store] Auras
 
Quote:

Originally Posted by sadhands (Post 2580534)
I wanted an aura plugin for Zeph's Store because that's what I use so I looked at some other plugins, made some changes, and this is the result!

NOT TESTED WITH ANY GAME EXCEPT FOR CS: GO, PLEASE LET ME KNOW IF IT DOESN'T WORK ON OTHER GAMES

Please let me know if you run in to any errors and I will try my best to fix them (or implement features if wanted).

Compiled with SourceMod version 1.7.3.

NOTE: I do not take credit for like 90% of the code in this plugin. I simply wanted a plugin that worked with Zeph's store. In respect, credits are greatly given to the following:
Requirements:
  • Zeph Store - Required to compile & run. Using version 1.1.

Commands:
  • sm_auras - Opens a menu to change aura visibility

Client Prefs/Cookies:
  • store_auras_enabled - Change aura visibility (0 - none visible, 1 - all visible, 2 - show only own aura) [Default 1]

Zeph's Store Item Layout
  • effect *required:
    • eg: "env_fire_large" or "customeffect1"
    • Name of the effect, within the specified pcf, to use.
  • file *optional
    • eg: "particlesname.pcf"
    • Do not include the "particles/" in this path. Only necessary with custom effects.
  • material *optional
    • eg: "materials/materialpath.vmt"
    • ALWAYS include "materials/" in these paths.
  • material2 *optional
    • eg: "materials/materialpath2.vmt"
    • ALWAYS include "materials/" in these paths.

Screenshot
https://i.gyazo.com/572693ade418c950...d522a6a75f.png

Changelog
Version 1.0 - Initial Release



hey i didnt get it is the auras part of the plugin? if yes can u send txt file for the auras name and random price which we could copy and put on zep store to buy

mulli 02-28-2018 18:22

Re: [Zeph Store] Auras
 
I'm not able to buy auras with store confirmation windows being enabled (sm_store_confirmation_windows 1).

spancer35 03-02-2018 09:38

Re: [Zeph Store] Auras
 
Hey Nice work!

Could you please add !hideaura command to hide all auras. Some people doesn't like auras.

And I was using this version of Store-Aura. How can I upgrade the plugin to yours without data loss.

EDIT : Found it made by Sprilo already.

alex2001 05-27-2019 11:37

Re: [Zeph Store] Auras
 
i cant add in shop..
one example full.. please?


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