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-   -   GameUI Crash Fix (https://forums.alliedmods.net/showthread.php?t=261173)

GoD-Tony 04-07-2015 10:02

GameUI Crash Fix
 
1 Attachment(s)
GameUI Crash Fix

Prevents a server crash when maps are using game_ui entities. More information about the crash can be found in the original thread.

If your game is missing from the gamedata file, you can probably add it yourself from SDK Tools. Otherwise let me know here and I'll add it to the zip.

Installation:
  • Install DHooks2. Make sure any previous versions of DHooks 1.0 are removed first.
  • Extract gameuifix.zip to your SourceMod directory.
Changelog:
Quote:

GameUI Crash Fix 1.0.0
- Initial release


Nolongerinthegame 04-09-2015 17:04

Re: GameUI Crash Fix
 
Worth adding for Windows servers too?

Oshizu 04-09-2015 17:44

Re: GameUI Crash Fix
 
Quote:

Originally Posted by nelioneil (Post 2284060)
Worth adding for Windows servers too?

Yeah,

The issue appears on windows servers aswell. If your hosting server with maps that use game_ui it'd be quite quite userful, since it saves your server from crashes afterall :bee:

WildCard65 04-09-2015 21:03

Re: GameUI Crash Fix
 
Couldn't you just load the appropriate sdktools gamedata file?

GoD-Tony 04-10-2015 03:12

Re: GameUI Crash Fix
 
Quote:

Originally Posted by WildCard65 (Post 2284149)
Couldn't you just load the appropriate sdktools gamedata file?

SourceMod's gamedata files could change at any time, which is why they recommend not loading theirs directly.

4bdul 04-12-2015 03:21

Re: GameUI Crash Fix
 
Is there a way to find out if our server crashes because of game_ui? I'm not sure if my server crashes are related :oops:

GoD-Tony 04-12-2015 03:28

Re: GameUI Crash Fix
 
Quote:

Originally Posted by 4bdul (Post 2285190)
Is there a way to find out if our server crashes because of game_ui? I'm not sure if my server crashes are related :oops:

If you're running Accelerator, your crashes will look like these:
Quote:

Originally Posted by asherkin (Post 2282871)
More crashes: 1 2


ejik03 08-27-2015 05:15

Re: GameUI Crash Fix
 
The usage of your plugin on ze_harry_potter_v1_3 map cause a server crash.

As I found out the server is crashing when map removes several game_ui entities.
You can check it on 3rd stage of ze_harry_potter_v1_3 map. Server crash appears after everybody got teleported to the blue circle from the Kwidich arena. Probably you will need to take a broomstick...

CS:S, Linux, MM:S 1.10.5, SM 1.7.3-dev+5231

GoD-Tony 08-27-2015 07:27

Re: GameUI Crash Fix
 
Quote:

Originally Posted by ejik03 (Post 2337289)
As I found out the server is crashing when map removes several game_ui entities.

I wonder if this is a bug with dhooks not automatically unhooking the removed entity. I'll take a look, thanks.

soaro 02-12-2017 16:34

Re: GameUI Crash Fix
 
Hey,

I love this plugin, but I have an issue. This deactivates game_ui, and that works just fine; however, none of the PlayerOff outputs are triggered. When the player jumps or uses +use, PlayerOff is triggered. This plugin does not do this, but it makes sure that game_ui is deactivated. I'm not familiar with SP; is there any chance you can have PlayerOff triggered on death and disconnect?


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