Molotov Cocktail v3.30 - Released April 13, 2014
5 Attachment(s)
Description
This plugin adds a new type of grenade, the Molotov cocktail. It can be used in addition to the standard grenade (high explosive in CS/CS:CZ, hand grenade/stick grenade/Mills bomb in DOD, hand grenade in TFC), or as a replacement. https://i.ytimg.com/vi/jhOUyv8V5tI/hqdefault.jpg YouTube Video Demonstration
Geeky video capture details
This version is based on the last version released by SAMURAI & [ --<-@ ] Black Rose. Some CVARs, default values, command arguments, and file paths have been changed. Please read everything here if you are upgrading. I recommend you delete all of the old files related to this plugin as the zip file below has everything required in the proper path. This plugin supports Counter-Strike 1.6, Counter-Strike: Condition Zero, Day of Defeat 1.2, and Team Fortress Classic 1.5. I have put countless hours of my time into this plugin and wish for it to work as flawlessly as possible. In return, I only ask that you report any bugs you may find. Either post a reply to this thread, or add a new task to my bug tracker (quick registration required). Installation Just unzip the archive into your <modname> directory, (e.g. cstrike, czero, dod, tfc). The location of this directory depends on where your server was installed, but some examples are:
Unimportant details about every files used and which mods require which files
Once the files are in place, add the following line to plugins.ini: Code:
molotov_cocktail.amxx Usage Say Commands
Console Commands
Configuration CVARs
Known Issues and (Possible) Future Changes
Changelog/Credit Code:
- DynamicBits Other Versions Every version of the files for this plugin will be available via my SVN repository. Please note that there are files for other plugins in there as well. -- Andy Each of the zip files differs by only one line in the source code (#define CSTRIKE vs. #define DOD vs #define TFC). |
Molotov Cocktail v3.30
Common Issues
Why does the molotov cocktail look/explode like a grenade once thrown in Day of Defeat? There was a bug in the dodfun module that affected the behavior of this plugin. Please update your server to the 1.8.3-dev-hg152 or newer snapshot of AMX Mod X. Be sure to get the dod files and the base files. Your server should have Metamod/Metamod-P 1.21 or newer as well. Why doesn't this work correctly on a Linux Team Fortress Classic server? There was a bug in the TFCX module (the Linux offset was wrong). Please update your server to the 1.8.3-dev-hg185 or newer snapshot of AMX Mod X. Be sure to get the tfc files and the base files. Your server should have Metamod/Metamod-P 1.21 or newer as well. Why does my Windows server instantly close when I enable this plugin? Most likely, you did not install the extra resources (models, sound, sprites). Extract everything from the zip file into your server directory. |
Re: Molotov Cocktail v3.20
Thanks... :)
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Re: Molotov Cocktail v3.20
I have also removed the .amxx files from the zip. You are not allowed to upload compiled copies of plugins
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Re: Molotov Cocktail v3.20
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Re: Molotov Cocktail v3.20
1. As i can see, you don't need csx module
2. You can remove the fun module very easy, using fm_give_item and fm_set_user_frags from fm util. 3. PHP Code:
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Re: Molotov Cocktail v3.20
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Re: Molotov Cocktail v3.20
OMG :shock::twisted:
So i cannot extract resources, reason: Unknow method, WHY??? DynamicBits HELP!!! |
Re: Molotov Cocktail v3.20
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