[EXTENSION|ALL] RPGTools
2 Attachment(s)
THIS IS ALPHA (AND/OR SPARTA)
ConVars sm_rpgtools_version - version sm_rpgtools_please_spam_my_logs - Enables debugging printing on setting of variables and on the modifications to damage (useful for debugging if something's wrong) Licence This extension, and the include, are licenced under AGPLv3. Anything attached to it must also be AGPLv3. This means that if anyone asks for your source code, you must provide it free of charge. Why am I doing this? To help the community that helps you. What is this? A simple extension that provides two trivial natives controlling bonuses on damage, not taking damage (dubbed "shield"), speed, and health. Yes, this can be done using various other mods (for certain games), the idea behind this is to use simple things to replace the need for a handful of extensions. Natives:
There's also a forward:
What you need to know:
https://bitbucket.org/aws/rpgtools |
Re: [EXTENSION|ALL] RPGTools
Game Compatibility Listing
(Reversed for a lot more junk as time goes by) Counter-Strike Source
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How is this coming along?
I still haven't had a chance to test the Damage/Shield features, but it was great to see the per-client MaxSpeed changes working. |
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Yeah, I need to do some more testing to work out what's happening there. I'm unhooking and it shouldn't be messing with anything bad ... I guess I could pull it to pieces a few more times to track it down...
If anyone has any ideas, I'd like to hear them... at the moment I assume it's something to do with hooking but not cleanly unhooking on map change... |
Re: [EXTENSION|ALL] RPGTools
There are some more untested natives, which I won't update the first post to reflect yet. Trying an update to see if this resolves the mapchange issue.
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