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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   [REQ] human classes (https://forums.alliedmods.net/showthread.php?t=83881)

Hello-World 01-16-2009 23:15

[REQ] human classes
 
i've known that there's some kind of human class out there (tryder , super player , etc...) , and they're kink of ....normal . just changed the hp , AP , model .... , why don't we make a human classes , just like zombie classes , with zp_deadmatch 0 , you can only get some weapon by choose class . something like :
RAMBO : hight hp , low speed , 100 AP , equipment : m249 and rifle (ak,m4 , of course they can choose only 1 weapon throught the menu like deamatch) , usp , a pack of grenader ( exept flare grenader )
Sniper : Mid Hp , Mid Speed . 50 AP , equipment : awp/scout , deagle , frost grenader and flare grenader
Swat : low hp , hight speed , 100AP , equipment : sub -machinegun (mp5 , uzi , P90 ) , glock , full pack of grenader
scientis ( maybe not nessesary) : can repair our armor , equipment : shotgun , galil, famas , low HP , low speed , 150 AP
that's original class , so maybe there gonna have some other class....
don't -karma me if it's a riddiculos idea :|

Speed! 01-16-2009 23:22

Re: [REQ] human classes
 
it isnt that hard to do, but its some dificult to explain how to LOL
i will se if i have time.

bmann_420 01-17-2009 02:32

Re: [REQ] human classes
 
Yea, a much better format in order to read what you want to say would mean a lot.

Hello-World 01-17-2009 03:01

Re: [REQ] human classes
 
human classes.... , each of them equip only weapons of their class , that's the different from zombie classes

1sland 01-17-2009 08:03

Re: [REQ] human classes
 
its stupid coz on normal mode zombies must INFECT humans.(NOT KILL!)

Hello-World 01-17-2009 08:35

Re: [REQ] human classes
 
what do you mean by that :| ?

1sland 01-17-2009 09:17

Re: [REQ] human classes
 
i mean why humans need low or much hp? coz zombie can infect human by one hit and hp doesnt matter.

Hello-World 01-17-2009 09:42

Re: [REQ] human classes
 
so... remove the hp , and increase the AP , that's should work :D

triplebug 01-17-2009 10:02

Re: [REQ] human classes
 
I like this idea.

redomin8 01-17-2009 15:08

Re: [REQ] human classes
 
LOL! dude wait a few days. I'm one step ahead of you


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