[REQ] human classes
i've known that there's some kind of human class out there (tryder , super player , etc...) , and they're kink of ....normal . just changed the hp , AP , model .... , why don't we make a human classes , just like zombie classes , with zp_deadmatch 0 , you can only get some weapon by choose class . something like :
RAMBO : hight hp , low speed , 100 AP , equipment : m249 and rifle (ak,m4 , of course they can choose only 1 weapon throught the menu like deamatch) , usp , a pack of grenader ( exept flare grenader ) Sniper : Mid Hp , Mid Speed . 50 AP , equipment : awp/scout , deagle , frost grenader and flare grenader Swat : low hp , hight speed , 100AP , equipment : sub -machinegun (mp5 , uzi , P90 ) , glock , full pack of grenader scientis ( maybe not nessesary) : can repair our armor , equipment : shotgun , galil, famas , low HP , low speed , 150 AP that's original class , so maybe there gonna have some other class.... don't -karma me if it's a riddiculos idea :| |
Re: [REQ] human classes
it isnt that hard to do, but its some dificult to explain how to LOL
i will se if i have time. |
Re: [REQ] human classes
Yea, a much better format in order to read what you want to say would mean a lot.
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Re: [REQ] human classes
human classes.... , each of them equip only weapons of their class , that's the different from zombie classes
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Re: [REQ] human classes
its stupid coz on normal mode zombies must INFECT humans.(NOT KILL!)
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Re: [REQ] human classes
what do you mean by that :| ?
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Re: [REQ] human classes
i mean why humans need low or much hp? coz zombie can infect human by one hit and hp doesnt matter.
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Re: [REQ] human classes
so... remove the hp , and increase the AP , that's should work :D
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Re: [REQ] human classes
I like this idea.
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Re: [REQ] human classes
LOL! dude wait a few days. I'm one step ahead of you
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