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-   -   Mix Maker - Help with camera animation (https://forums.alliedmods.net/showthread.php?t=347474)

LasGurisadas 04-28-2024 19:39

Mix Maker - Help with camera animation
 
Good evening guys, I was once in an automix on a server and I saw that when it started it had an animation similar to this.
How can I replicate this, for example, in the mix maker, or how could I achieve similar results to implement other ideas?
This post has already been ignored many times so if you answer me I would really appreciate it <3

https://www.youtube.com/watch?v=R7Xe..._channel=EFFEX

HOW COULD I REPLICATE IT??

Natsheh 04-29-2024 12:09

Re: Mix Maker - Help with camera animation
 
Isn't obvious ?

He/She's using custom model animations as well an entity ( camera ).

If you want someone to do it for you post in the right section, otherwise post what've you tried....

EFFx 04-29-2024 12:33

Re: Mix Maker - Help with camera animation
 
As Natsheh said, I used the custom models already avaliable on google that contains the animations. All I had to do was select the nicest animations that could fit in the auto-mix system (some of they were too gay).

The effect is basically custom points. The center is the one that the camera will start from, just reverse it's angle to look at the players, set a task each X seconds to sequencially decrease the camera speed until it completely stops and work with the timing to make everything work together.

Not hard at all, the only problem is having to register the points for each map.

LasGurisadas 04-30-2024 13:34

Re: Mix Maker - Help with camera animation
 
Quote:

Originally Posted by Natsheh (Post 2821798)
Isn't obvious ?

He/She's using custom model animations as well an entity ( camera ).

If you want someone to do it for you post in the right section, otherwise post what've you tried....

Okay, I don't have much experience programming so something obvious like moving entities and the camera seems incredible to me haha. Thanks anyway for answering me and for the help ^^

Quote:

Originally Posted by EFFx (Post 2821800)
As Natsheh said, I used the custom models already avaliable on google that contains the animations. All I had to do was select the nicest animations that could fit in the auto-mix system (some of they were too gay).

The effect is basically custom points. The center is the one that the camera will start from, just reverse it's angle to look at the players, set a task each X seconds to sequencially decrease the camera speed until it completely stops and work with the timing to make everything work together.

Not hard at all, the only problem is having to register the points for each map.

How satisfying that the creator of the animation tells me how he did it hahaha, thank you very much, something so simple seems very cool to me and thank you for explaining it to me ^^


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