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-   -   AMX Mod X 0.15 Released (https://forums.alliedmods.net/showthread.php?t=250)

BAILOPAN 03-15-2004 21:00

AMX Mod X 0.15 Released
 
I am very proud to announce the immediate availability of AMX Mod X Beta 0.15.

The changelog has many awaited bug fixes and adds further support to backwards compatibility. We have worked very hard to get this release out by today.

You can jump to the Downloads Page or visit the SourceForge site.

We are still going full steam ahead with our Roadmap: the next version will be 0.2 and will contain the next module interface, as well as fixes for all bugs found in 0.15. We do not have a release date planned as this will only rush us to make mistakes, but we hope to have it within two weeks.

Thank you for supporting AMX Mod X.

Changelog:
Quote:

AMX Mod X 0.15 - March 15, 2004
Fixed event related bugs such as incorrect timing and crashes.
Removed all std:: code and lstdc++ requirement.
Moved messaging functions back into core from ENGINE
Many documentation fixes
Added xtrafun support backwards support.
TEMPORARY - We are using the old SC 2.1 small compiler.

Removed .amx from logging plugin names.
Hardcoded directory names into core.
get_module also returns status.
Fixed logging crashes.
Removed get_user_wonid.

cs_set_user_vip and cs_get_user_vip fixed.
cs_set_user_deaths now updates scoreboard.
Fixed ENGINE memory leaks.
Fixed register_message argument functions.
Fixed controller and blending values.
Reduced set_view lag.

It is now possible to shoot and break func_breakables.
Removed fun cvars and engine cvars and amx_version cvar.
Removed FUN debug messages.
Added set_user_hitzones and get_user_hitzones.
Removed set_hitzones.

devicenull 03-15-2004 21:01

Yay!!!!

[RED-Designs] 03-15-2004 21:03

Edit MMX isnt packaged with it..

BAILOPAN 03-15-2004 21:03

Metamod will no longer be packaged with any AMX Mod X.

[RED-Designs] 03-15-2004 21:10

Quote:

Originally Posted by BAILOPAN
Metamod will no longer be packaged with any AMX Mod X.

I edited my post after I unziped it ^-^

QwertyAccess 03-15-2004 21:13

Yay its out ^_^ i hope my plugins work.

[RED-Designs] 03-15-2004 21:15

Quote:

Originally Posted by QwertyAccess
Yay its out ^_^ i hope my plugins work.

I am going to have a test IOS server up at: 66.133.232.158:27016 and maybe a test CS one at 66.133.232.158:27015

devicenull 03-15-2004 21:23

Something is weird about this compiler - if I do this
sc nsx\nsx.sma
It works.. but
sc nsx\nsx.sma -onsx\nsx.sma
doesnt

BAILOPAN 03-15-2004 21:25

If you want to use the 2.4 compiler, go ahead. Just do not complain about the errors it has.

MagicShot 03-15-2004 22:08

Hmm
 
Whats this?

Quote:

Removed get_user_wonid.
Removed set_hitzones.
Why are you removing there options?...[/quote]


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