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-   -   [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2) (https://forums.alliedmods.net/showthread.php?t=121945)

V10 03-21-2010 09:55

[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
 
2 Attachment(s)
This extension try fix next bugs on server have more than 8 players:
1) Survivor finale score bug
2) Charger stop bug
3) Witch incorrect player attack

Changelog
1.0.2
- Fixed offset for WitchAttack->m_iAttackCharacterNumber (windows only).
- Fixed Sacrifice campaign score calculating(Valve bug). Thanks for spumer
1.0.1
- Fixed signatures and offsets for last update.
- Recompiled with latest L4D2-SDK.
1.0.0.8
- Fixed problem with catch events. Refixed "Survivor finale score bug".
1.0.0.7
- Fixed linux crash.
1.0.0.6b
- Correct function SurvivorMultiplier difference on Win\*nix (required for Win servers)
1.0.0.5b
- Fixed compatiblity with DLC The Passing.
1.0.0.3b
- Fixed error on events handling.
1.0.0.2b
- Fixed incompatibility with OnPummelEnd signature on Windows servers.
1.0.0.1b
- Fixed witch crash on Linux servers.


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See also other my extensions and plugins fixes 8+ bugs:
- [L4D2] Infected Fix Spawn
- [L4D2] Defibrillator Bug Fix
- [L4D2] Upgrade packs BUG FIX
- [L4D2] 8+ players Bug Fixes

troop5 03-21-2010 10:02

Re: [L4D2] 8+ players Bug Fixes
 
Thank you V10, will test this out and get back to you.

alexip121093 03-21-2010 21:44

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
Witch correct player attack not work great, the bot (same character) touch the witch then she attack me
But i can find the extension can find the correct person who started the witch (in log)

alexip121093 03-22-2010 04:40

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
This extension cause my SM1.3 server cant change to next map (change back to original map or crash)

Blakeocity 03-22-2010 04:45

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
Going to try it right now.

Thanks V10 for all your work on the 8+ Player support. :D

edit: Moments after failing a charge I was kicked for this reason:

Quote:

Disconnect: Kicked by Console : CBaseEntity::InputKill().
Disconnect: Kicked by Console : CBaseEntity::InputKill().

V10 03-22-2010 07:53

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
If extension not work, post also you game version and OS (win\unix)

V10 03-22-2010 08:00

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
Quote:

Originally Posted by Blakeocity (Post 1125143)
edit: Moments after failing a charge I was kicked for this reason:

I do not think that the error associated with extension. See
http://forums.steampowered.com/forum....php?t=1097476

dani1341 03-22-2010 08:47

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
@Blakeocity
I know this :) Its because the server is secured with Valve Anti Cheat

And that for now everything works without problems :)

Blakeocity 03-22-2010 20:32

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
Ah and it was on the same map at that point as well, sorry V10.

Had never seen that before.

Visual77 03-24-2010 08:12

Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
 
Can anyone confirm if this extension is working on both linux and windows servers?


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