Re: Cheat commands without sv_cheats 1
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Re: Cheat commands without sv_cheats 1
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Re: Cheat commands without sv_cheats 1
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Re: Cheat commands without sv_cheats 1
EHG:
I can't find anything that your plugin does that devicenull's Admin Cheats does not already do http://forums.alliedmods.net/showthread.php?t=81101 Am I missing something? |
Re: Cheat commands without sv_cheats 1
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What this plugin does is set sv_cheats to 1, runs the command, and then sets sv_cheats back to 0 without ever sending sv_cheat activity to the client. This is a useful tool for using commands like ent_fire and ent_setname that do not work just by removing their cheat flag. |
Re: Cheat commands without sv_cheats 1
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http://forums.alliedmods.net/showthread.php?t=91132 and this plugin http://forums.alliedmods.net/showthread.php?t=94415 ------------------------------ Quote:
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Re: Cheat commands without sv_cheats 1
on l4d and l4d2 when cheats are set back to 0, all cvars that are cheat protected also change back to there default.
that means any sm_cvar changes that are in the server.cfg are reset when this command is used. |
Re: Cheat commands without sv_cheats 1
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That should resolve this problem. |
Re: Cheat commands that require sv_cheats 1
I use a lot the "sv cheats 1" AND "cmd2 sb_takecontrol <character name>" for change that (i hate it) random select, when I use the splitmode trick in Left 4 Dead 1.
This still work for Left 4 Dead 2? Its OK something like this or Im so wrong?: "sm_cheat cmd2 sb_takecontrol <character name>" Thanks in advance -sorry for my bad english- EDIT: Works pretty good for sb_takecontrol in player 1 and in the cmd2, great plug in, keep the good work, thanks! |
Re: Cheat commands that require sv_cheats 1
Didn't work on l4d2
this what I got after typing sm_cheat give adrenaline in the console: Code:
L 01/22/2010 - 23:40:04: [SM] Native "FakeClientCommand" reported: Client index 0 is invalid |
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