[CS:GO] Join Sound
2 Attachment(s)
CS:GO Join Sound is a simple plugin with a welcome sound.
I found it in an old folder, so I adjusted a bit to cs:go. Place joinsound.smx in Addons > Sourcemod > Plugins You can place the sound map in the root directory CS:GO > Place here :) Use sm_start_sound "music/map/sound.mp3" Remember, CS:GO not support WAV or something Use only .mp3 Place your mp3 in Sound/music/yourfileormap Use Audacity to convert your music to mp3 format if you dont know other options. A little plugin, but it works :stupid: Thanks! |
Re: [CS:GO] Join Sound
nice, works great :)
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Re: [CS:GO] Join Sound
I use a mp3 file but I have this error :
[Sound] S_StartSound(): Failed to load sound 'furaxx\intro_mg.mp3'. Can't create mixer. |
Re: [CS:GO] Join Sound
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See the instructions^^ place your sound in Sound > Music > furaxx > intro_mg.mp3 |
Re: [CS:GO] Join Sound
Already done. I downloaded the sound.
I have it in my csgo folder but nothing in game. Just the error above. Quote:
The sound is here : sound/furaxx/intro_mg.mp3 |
Re: [CS:GO] Join Sound
Place it here: csgo/sound/music/furaxx/intro_mg.mp3
All your customs sounds need to be placed in the sound/music directory sm_start_sound "music/furaxx/intro_mg.mp3" TumTum |
Re: [CS:GO] Join Sound
it works,
I didn't know that the "music" folder was essential. Thanks a lot. |
Re: [CS:GO] Join Sound
This is the same as this: Welcome Sound
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Other people don't know how to place custom sounds in cs:go and this will help the people. This plugin are very small. TumTum |
Re: [CS:GO] Join Sound
I noticed that the sound stops after the team selection.
It's possible to disable csgo base sounds ? |
Re: [CS:GO] Join Sound
Yes, Everything is possible in cs:go but i dont know how :)
You need to search for the location files. |
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Use it or not, your choice. A lot of people dont know the MP3 problem. It is not a big change but dont cry about it. |
Re: [CS:GO] Join Sound
[Sound] S_StartSound(): Failed to load sound 'music\welcome\secretforce.mp3'. Can't create mixer.
help please i used ur mp3 |
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The proper thing to do would be to post the correct sound location for csgo in the original plugins thread. |
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If not i dont know what there is wrong. I have tested it on my server. |
Re: [CS:GO] Join Sound
csgo/sound/music/welcome/secretforce.mp3
I can download it i have it in my csgo folder sm_start_sound "music/welcome/secretforce.mp3" in the server cfg but it wont start [Sound] S_StartSound(): Failed to load sound 'music\welcome\secretforce.mp3'. Can't create mixer. |
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CS:GO can only play mp3 sounds in the music maps. I think it is some configuration on your server. |
Re: [CS:GO] Join Sound
when i try original sound it works great, but when i add my own sound this shows up : S_StartSound: Invalid sample rate (48000) for sound 'music\welcome\tcstartmusic.mp3'.
what sample rate would work cause the original secretforce.mp3 rate is 22050 Hz for cs:s the rate must be 48000 Hz |
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CSS / Day of Defeat and CS:GO had this error a lot of time. It is a bug in cs:go, a reinstall can fix it on the gamer side. (not the server) or use your mp3 on 44khz. |
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Convert you Mp3 to OGG and reconvert to Mp3 for remove all Mp3 Tag and Cover. Maybe it helps. |
Re: [CS:GO] Join Sound
Remove this shit guy, You copied the script omfg go away
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Re: [CS:GO] Join Sound
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Go away and search a life. You see this topic? then you see a lot of people dont understand it. With this changed "location" people understand it better and is easier to install. Problems? Simply go away ;) |
Re: [CS:GO] Join Sound
well im also having issues, in console it says its downloading the sound in green then underneath in red error downloading sound? i have a fast download url that i use for my css server works fine but not for go? i also get this message in console:[Sound] S_StartSound(): Failed to load sound 'music\vz\welcome vz.mp3'. Can't create mixer. i have created a folder in sound/music/vz and my mp3 is in the vz folder here is the directory /csgo/csgo/sound/music/ vz, this is in my server.cfg: sm_start_sound "sound/music/vz/welcome vz.mp3" and this sv_downloadurl "http://velocity-zone.co.uk/csgo" any ideas plz thanks
copied from console. Downloading http://velocity-zone.co.uk/csgo/soun...sic/vz/welcome vz.mp3.bz2. Error downloading http://velocity-zone.co.uk/csgo/soun...sic/vz/welcome vz.mp3.bz2 Downloading http://velocity-zone.co.uk/csgo/soun...sic/vz/welcome vz.mp3. Error downloading http://velocity-zone.co.uk/csgo/soun...sic/vz/welcome vz.mp3 No pure server whitelist. sv_pure = 0 ★CoDEyE★ connected. Receiving uncompressed update from server [Sound] S_StartSound(): Failed to load sound 'sound\music\vz\welcome vz.mp3'. Can't create mixer. |
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http://velocity-zone.co.uk/csgo/soun...ome_vz.mp3.bz2. cant create mixer is this problem i think, if it is not look older messages on this topic. Edit: do not add space add: _ this on space places. |
Re: [CS:GO] Join Sound
ok i have changed a few things now, my path is sound/music/welcome/vz.mp3 i am now downloading the mp3 i think one problem was bz2?? because when it was bz2 it wouldnt download but now i have it in my c:/steam/steamapps/common/sound but it dont play when joining the server any help appreciated
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Re: [CS:GO] Join Sound
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fastdl url yoursite/csgo/sound/music/name.mp3.bz2 there are no problems with fastdl here :) |
Re: [CS:GO] Join Sound
Thanks a bundle for this. Just going to use a simple 2 second sound that will make all the difference :D
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Re: [CS:GO] Join Sound
Downloading sound/join.mp3.
Download finished! Got pure server whitelist: sv_pure = 1. File 'downloads/882ab71a.dat' requested from server x. SignalXWriteOpportunity(3) Surreal. nimmt teil. Receiving uncompressed update from server [Sound] S_StartSound(): Failed to load sound 'join.mp3'. Can't create mixer. :o |
Re: [CS:GO] Join Sound
If you want to make sound louder, this will help you:
1. Do not put sounds to sound/music , but to sound/anyfolder. 2. Open plugin sp file, and threre find Quote:
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4. Also find: Quote:
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So now whole joinsound.sp will be like this: Quote:
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Re: [CS:GO] Join Sound
Is there one like this for Css that dose not have to use event scripts?
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Re: [CS:GO] Join Sound
IMO, tumtum is a lier =/
He just changed this line Quote:
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Re: [CS:GO] Join Sound
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Joinsnd (the original) Code:
#define PLUGIN_VERSION "0.0.1" Code:
#define PLUGIN_VERSION "1.0" Give credit where credit is due! Sorry to burst your bubble tumtum, but when we saw this, we were shocked what we found and it needed to be stated. We'll stick to the original version! Best Regards, Krillin |
Re: [CS:GO] Join Sound
@zyberis
Can you or anyone else fix few scripts for csgo? EmitSoundToClient to ClientCommand. My question is can you or anyone else rewrite few other scripts and change the EmitsoundToClient to ClientCommand? DamageSound QuakeSounds RoundSound It would be awesome if anyone can fix the script for me and Other Members. |
Re: [CS:GO] Join Sound
44 khz & sv_pure allow this file ? :)
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Re: [CS:GO] Join Sound
Hello I have a problem I put the plugin and control everything is ok but no sound is played on the server
the sound is: intro_serv_T4F_2.mp3 the sound is in: / counterstrike_go / CSGO / sound / music / intro_serv / The comande put into the console: sm_start_sound "music / intro serv / Intro serv T4F.mp3" I do not understand the problem or is the console absolutely say anything sorry for English i m french and here is what I have in the smx file: #include <sourcemod> #include <sdktools> #include <sdktools_sound> #pragma semicolon 1 #define MAX_FILE_LEN 80 new Handle:g_CvarSoundName = INVALID_HANDLE; new String:g_soundName[MAX_FILE_LEN]; #define PLUGIN_VERSION "1.0" public Plugin:myinfo = { name = "CS:GO Sound", author = "Team-Secretforce.com", description = "Join Sound on your CS:GO Server", version = PLUGIN_VERSION, url = "http://www.Team-Secretforce.com/" }; public OnPluginStart() { // Create the rest of the cvar's CreateConVar("sm_welcome_snd_version", PLUGIN_VERSION, "CS:GO Sound Version", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FC VAR_NOTIFY); g_CvarSoundName = CreateConVar("sm_start_sound", "music/intro_serv/intro_serv_T4F_2.mp3", "Welcome sound"); } public OnConfigsExecuted() { GetConVarString(g_CvarSoundName, g_soundName, MAX_FILE_LEN); decl String:buffer[MAX_FILE_LEN]; PrecacheSound(g_soundName, true); Format(buffer, sizeof(buffer), "sound/%s", g_soundName); AddFileToDownloadsTable(buffer); } public OnClientPostAdminCheck(client) { EmitSoundToClient(client,g_soundName); } |
Re: [CS:GO] Join Sound
can u change it for working only with admin flags?
i know there is a bunch of plugins in here who provide to do this, but NONE of them works in CSGO tz |
Re: [CS:GO] Join Sound
please make random sound's too :)
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Re: [CS:GO] Join Sound
OMG.... your plug-in works, but I always have the CS:GO music turned all the way down. Thats why i couldn't hear it lol.
Great now I have to listen to the Valve Orchestra in order to hear the server join sound lol. (is there a workaround for the game sound to not be affected by the join sound?) |
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