CSS:RPG v1.0.5
Finally, CSS:RPG for Metamod: Source!
Brief Description: CSS:RPG Mod is a role playing (level-based) server-side plugin for Counter-Strike: Source. It's based off the UT2004RPG Mutator for Unreal Tournament 2004. As you kill your opponents, you gain Experience. Eventually when you have reached your experience quota, you gain a new Level. This means you can buy Upgrades which give you an advantage over your opponent. CSS:RPG Mod allows you to buy the Upgrades you want or Sell them for different Upgrades. Each Upgrade has a higher Level. So for example, Regeneration Level 2 will give you two health points every second as opposed to one health point every second for Regeneration Level 1. All player data is saved into a SQLite Database so there is no need to setup any type of Remote Database. CSS:RPG is also highly customizable with variables that change the plugin effectively immediately after it has been set. The source code for CSS:RPG is made publicly available under the zlib/libpng open source license for people who want to port the plugin to their own Half-Life 2 mod or just want to learn how to create a plugin. Downloads: CSS:RPG v1.0.5 for Windows/Linux CSS:RPG v1.0.5 Source Code for Windows/Linux Upgrades:
Screenshots: http://selfkill.techcore.org/cssrpg/...iregrenade.jpg http://selfkill.techcore.org/cssrpg/...ts/impulse.jpg http://selfkill.techcore.org/cssrpg/...hots/medic.jpg http://selfkill.techcore.org/cssrpg/...ts/rpgrank.jpg http://selfkill.techcore.org/cssrpg/...hots/top10.jpg http://selfkill.techcore.org/cssrpg/...s/exp-hint.jpg http://selfkill.techcore.org/cssrpg/...g-commands.jpg Changelog: Quote:
Visit cssrpg.sourceforge.net for more information and support. |
Re: CSS:RPG v1.0.5
Congratulations on the release!
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Re: CSS:RPG v1.0.5
Thanks :)
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Re: CSS:RPG v1.0.5
Timmeah!
I always loved your plugin... and now with MM:S... JUST AWESOME! :D |
Re: CSS:RPG v1.0.5
fiinnaly you did it :-)
cya |
Re: CSS:RPG v1.0.5
Nice to have you here :) MetamodSource now comes to the middle. Now only PTBX needs a new SourceMM-Version, then everything is okay.
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Re: CSS:RPG v1.0.5
Question: The archiv contains no cssrpg103.cfg ? Something old not needed ?
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Re: CSS:RPG v1.0.5
my newest confing, with all new upgrades in:
Code:
// General Settings |
Re: CSS:RPG v1.0.5
Congrats and good job Selfkill!
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Re: CSS:RPG v1.0.5
whoooooooohoooooo
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