[L4D] Score/Team Manager 1.1.1
2 Attachment(s)
L4D Score/Team Manager 1.1.1 Now there is an easy way to manage the teams (who is on what teams), and the order that teams are played in. This plugin provides functionality to:
Commands Admin (BAN flag):
Anyone:
Cvars
By having the losing team go survivor first on the finale, this will keep the full game going because they still can win the finale as survivors, and then have the potential to stop the other team as infected. INSTALLATION
Note: This plugin is probably incompatible with any other plugins that changes a player's team at the beginning of the map, so you should probably avoid using those other plugins. I was using Unscrambler myself during the testing of this and found that it would almost completely reverse my team changes every time. CUSTOM MENU There is a menu invoked with sm_swapmenu, but it may not suit everyone. You can additional use this snippet, the full instructions are here: http://wiki.alliedmods.net/Dynamic_A...nu_(SourceMod) Code:
"Commands"
Views: 1.0.3 - 534 1.1.0 - 272 L4D2 stable release by AtomicStryker is available at http://forums.alliedmods.net/showthread.php?t=113188 The .SP file will fail to compile using the web compiler, download the .SMX file instead. |
Re: [L4D] Score/Team Manager
hello, i tried this plugin just now. :)
but almost 50%, this plugin doesn't work... :cry: this is summary of 1 campaign. chapter 1 ... failed chapter 2 ... succeced chapter 3 ... succeced chapter 4 ... succeced chapter 5 ... failed every failed time, full of team players was different team. here is demo files. password "l4dscores" if this one helpful for fix this problem, im happy. :) thanks for great plugin. |
Re: [L4D] Score/Team Manager
sm_swapsscores lol :D isn't that a bit tricky ...
I hope some admin won't use it with evil though :D |
Re: [L4D] Score/Team Manager
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Re: [L4D] Score/Team Manager
-menu in sourcemod incorpored , or all manuel console cvar ?
- second question ^^ http://forums.alliedmods.net/showthread.php?t=85994 l4d versus tools worked 90% , but a really bad bug again : "and another thing - after survivors team finish (survive) 5th map of death toll or dead air, coming credits and map end, and the infected team cant play round cause of this.if survivor team dies, infected can play thier round. any ideas?" Possibly integrated in your pluggin force swap team and turn round team on the 2 final map dead air and deathtrool with your plugin ? Thank in advance for answers . |
Re: [L4D] Score/Team Manager
There are no menus right now, I am planning on adding a player swap menu for the next major version update however. I could also post a custom menu snippet that could be pasted into your custom menu files.
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Re: [L4D] Score/Team Manager
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Code:
l4d_team_order 0 im using plugin below.
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Also, how can the teams fail on the first map exactly? I am lost, my plugin doesn't "fix" teams on the first map at all because it doesn't save what teams to fix until the end of a map. |
Re: [L4D] Score/Team Manager
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chapter 1 to 2 ... failed chapter 2 to 3 ... succeced chapter 3 to 4 ... succeced chapter 4 to 5 ... failed when failed, winning team didn't change to survivors first. (that winning team was 2nd survivors at prev-chapter) im using sm_l4dvs_mapchanger.smx only after chapter 5 for next campaign start automatically. therefore, i think that plugin is not reason of this problem. :) |
Re: [L4D] Score/Team Manager
So what happened when it "failed" were the teams opposite of what they should have been? Or were they "scrambled?" Were the scores still correct?
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