Evil Admin: Beam
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Evil Admin
A series of related plugins that admins can add or remove depending on what they need on their server. These commands are based on the old AMX commands. Most work on most mods, others are tailored for certain mods such as TF2. Evil Admin Collection: Evil Admin: Rocket Evil Admin: Low Health Evil Admin: Pimp Slap Evil Admin: Vision Evil Admin: Trails (TF2 only) Evil Admin: Mirror Damage Evil Admin: Fart Evil Admin: Beam Place a beam on a player and he will leave as easy to follow trail after them.... Works in CSS, DoDS and TF2 Respects team colors in DoDS Installation
Commands sm_evilbeam <name|#userid> Places a trailing beam on a player Configuration None Changelog Screenshots An evil beam placed on several players and then evil pimp slapped....hehe http://i56.photobucket.com/albums/g1...arpath0046.jpg Also works in CSS http://i56.photobucket.com/albums/g1...darena0007.jpg |
Re: Evil Admin: Beam
Wow nicee I love your plugins :D
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Re: Evil Admin: Beam
How long does the trial last?
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Re: Evil Admin: Beam
seems to last until an admin takes it off / reloads plugin. When you die, it's back when your espawn.
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Re: Evil Admin: Beam
Each little section seems to last for 10 seconds and then it should fade away (from looking at the source).
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Re: Evil Admin: Beam
Yup.
It fades away gradually. |
Re: Evil Admin: Beam
oh cool, that is what I'm looking for
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Re: Evil Admin: Beam
I think the whole thing would look better if you made the beam/trail using the method the guy used in this plugin:
http://forums.alliedmods.net/showthread.php?t=80492 |
Re: Evil Admin: Beam
I did that in the initial versions. But when you run it with more than four or five players, it begins to do strange things, like create huge gaps or create lag. It seems like this tempent has more of an overhead.
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Re: Evil Admin: Beam
This works in L4D, the survivors are Red and I cant tell the zombies color because if the no color mode that the player sees.
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