Spawn & Kill Protection v1.4.0 (updated 09.12.2012)
5 Attachment(s)
http://www.ice-gfx.com/pics/sourcemo...protection.png
Attachment 113022 Plugin on Github: https://github.com/bcserv/spawnandkillprotection Code contributions are welcome! - How do I create a pull request on Github ? http://www.sourcemodplugins.org/bund...escription.png Description Adds a spawnprotection to the game that protects all players on spawn until they move or shoot. Displays a notification when the protection is enabled. Provides various cvar options for customizing. Since it's common that players who look at a wall shouldn't be killed, this also adds a protection for players who are chatting or are away for a short time. They just have to stand close to the wall and look at it, after some seconds (set sakp_walltime) they are given protection against getting killed. http://www.sourcemodplugins.org/bund...mod/Images.png Screenshots Attachment 47780 Attachment 47781 http://www.sourcemodplugins.org/bund...d/Features.png Features
Attachment 113017 Compiled with smlib 0.11 or higher http://www.sourcemodplugins.org/bund...od/Authors.png Authors
http://www.sourcemodplugins.org/bund...quirements.png Requirements
http://www.sourcemodplugins.org/bund...stallation.png Installation 1. Download the SDKHooks extension and install it: Download TF2, CSS, HL2DM, DODS = ob-valve, ask for other games. extract the contents of the zip into your sourcemod directory 2. Simply extract the contents of the attached zip file into the sourcemod directory. http://www.sourcemodplugins.org/bund...mod/Update.png Updating
sm_enablekillprotection - mainly used for debugging purposes. ConVars Code:
// Sourcemod Spawn & kill protection plugin: Config cfg/sourcemod/spawnandkillprotection.cfg (auto generated OnPluginStart) Games tested & support
Natives for other plugins PHP Code:
- Changelog Date: 09.12.2012 Version: 1.4.0
Date: 03.02.2011 Version: 1.3.0
Date: 29.01.2010 Version: 1.0.2
Date: 24.01.2010 Version: 1.0.1
Date: 24.01.2010 Version: 1.0
Date: 18.08.2009 Version: 0.9.6
Date: 15.08.2009 Version: 0.9.4
Date: 15.08.2009 Version: 0.9.3
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Re: Spawn & Kill Protection
And your plugin differs from the other 2 already created in what?
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Re: Spawn & Kill Protection
Well there are a number of reasons:
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Re: Spawn & Kill Protection
fair enough :)
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Re: Spawn & Kill Protection
Plugin updated
Date: 18.08.2009 Version: 0.9.6
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Re: Spawn & Kill Protection
Nice plugin but I have a bug
After installing this plugin the over heal degeneration seems to have been disabled, only found this when another plugin I use boosted the HP, not tested on medic overheal EDIT: tested on the medic, that works as normal Nvrmind the bug fix as my players seem to like the health boost not dropping |
Re: Spawn & Kill Protection
Does NOT work in CS:S or at least a bug...you get 500 HEALTH and it stays after you start moving....I would like to use this plugin but am unable because of this...
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Re: Spawn & Kill Protection
recompiled it with 100 in stead of 500 health, works beautifull now and you stay protected until you move, GREAT plugin!!! Ideal for Death Match SERVERS to discourage the spawnkillers on maps like aim_texture2_v2 some guys grab a M249 and get 500 kills(and more) in 15 mins playing time. They just run to enemy spawn and start killing...not very amusing if you get killed 30 times in 30 secs and on a HLX ranked server, your killer gets 15 points a kill and it costs you alot of points if you just joined...and IF you manage to kill him you most likely get 2 points .... very frustrating and it ENDS with this plugin!!
Also for admins that themselves PLAY on their server, on a DM server with lots of people on it , trying to adjust something, kick someone, whatever you while in game as admin you most likely get killed more then a few times....thats also past tense from now on ... GOOD work :) |
Re: Spawn & Kill Protection
100 instead of 500 health ? What's that good for ? Why should that have anything todo with moving ? 100 health isn't enough to be protected... people can headshot kill you then.
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Re: Spawn & Kill Protection
Berni any chance to make this to work in css in this way :
player are protected from team-mates whole the roung and shooting a team-mate to give damage to the attacker but not to the victim ,i have one started to work on this plugin but it crashes the server ,he did extention for that and actually works ... if you attack team-mate it gives damage to you but not to the victim .. can you create this ? |
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