Spawn prop_physics
Hi guys! What's the propper way to spawn prop_physics(override/multiplayer)? Now my goal is just spawn prop_physics with model i interested in. Model has .phy file but it doesn't spawn at all... I've already tried numerous methods. prop_dynamic works, but without physics and that's not what i need.
Game - l4d2, model - pipebomb, if it's important. |
Re: Spawn prop_physics
Ok, I've tried code given in link, but nothing, model doesn't spawn.
Code:
#define PIPE_MODEL "models/w_models/weapons/w_eq_pipebomb.mdl" My goal is to spawn model with physics, I could use another one, but pipebomb fits my needs excellent. It shouldn't be pickable. |
Re: Spawn prop_physics
Quote:
Code:
#include <sdktools> |
Re: Spawn prop_physics
Unfortunately but it doesn't work. Maybe on my end only...? Tried different models...
|
Re: Spawn prop_physics
Quote:
|
Re: Spawn prop_physics
I managed to spawn oildrum001.mdl, but not w_eq_pipebomb.mdl...
I don't understant why, it has also .phy file and others... Tried some other models - dont work too. For burrel i used m_CollisionGroup 1 and m_nSolidType 6 just for test, works fine. IDK is the reason in properties. |
Re: Spawn prop_physics
Try prop_physics_override
|
Re: Spawn prop_physics
Quote:
|
Re: Spawn prop_physics
PHP Code:
|
Re: Spawn prop_physics
Thank you Silver! It's a bit hackish in my view, but it does the trick and gives some advantages :) Thank you guys! You're all awesome )
|
All times are GMT -4. The time now is 21:39. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.