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-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   [L4D] Extra players (https://forums.alliedmods.net/showthread.php?t=83699)

devicenull 01-13-2009 18:27

[L4D] Extra players
 
1 Attachment(s)
This plugin will allow you to create additional bots in the game. Using this, you can have anywhere up to 12 bots in the game.

Note that human players don't seem to be able to take control over the additional bots, but I could be wrong.

There's only one command:
sm_l4dbot - Requires the "cheats" admin flag, and will add a bot to the game. Note that typically you want to use this a few times fairly quickly.

The plugin relies on creating fake players, so if you do not have 4 human players playing, you may need to use it 4 times before you actually see any result.

The fake player it creates will be kicked after 30 seconds, at which point the normal survivorbot AI will take over.

santaclaus 01-13-2009 19:03

Re: [L4D] Extra players
 
Would it be possible to add fake players in a versus game infected side ?
(Goal - add infected bot to fill the teams)

devicenull 01-14-2009 00:21

Re: [L4D] Extra players
 
Quote:

Originally Posted by santaclaus (Post 743671)
Would it be possible to add fake players in a versus game infected side ?
(Goal - add infected bot to fill the teams)

It should be. The plugin won't really let you do it now unless you modify one line though.

Dristol 01-14-2009 02:04

Re: [L4D] Extra players
 
That's a great idea for this script. Make it such that a versus server will fill the empty slots with bots for both survivor and infected. Server will then always have action. Anyone care to upload the infected side version of this?

DDR Khat 01-14-2009 04:37

Re: [L4D] Extra players
 
Quote:

Originally Posted by Dristol (Post 743812)
That's a great idea for this script. Make it such that a versus server will fill the empty slots with bots for both survivor and infected. Server will then always have action. Anyone care to upload the infected side version of this?

There would not always be action, because there is no client on the survivor team to "close the door" even though the bots close it. so the game will not end and simply hang on that map.

swifty29 01-14-2009 11:24

Re: [L4D] Extra players
 
What if you use sm_cvar sb_all_bot_team 1? This works on my server.

Dark-Reaper 01-14-2009 11:58

Re: [L4D] Extra players
 
Have always 4 infected bots would be extremely useful to prevent ragequit due to players who left because they're alone. It could be good to make a human VS bots challenge too.

santaclaus 01-14-2009 12:07

Re: [L4D] Extra players
 
I personnally don't understand why valve has disabled infected bot on versus.
There's too much leaver on L4D.

Dristol 01-14-2009 17:03

Re: [L4D] Extra players
 
Quote:

Originally Posted by santaclaus (Post 744042)
I personnally don't understand why valve has disabled infected bot on versus.
There's too much leaver on L4D.

That's what I am talking about. Can someone modify this to create the infected bots as devicenull suggests just requires a change to one line of code?

Thanks in advance. Hopefully you can do this with 2 different commands.

sm_l4dbot
sm_l4dbot_pz

Maybe have the option to create as many bots as you like for each time at the start of each mission automatically with a couple cvars?

This would be a big help against rage quitters. That's the big problem with Left 4 Dead, the population is so low that it makes the game vulnerable to even 1 or 2 people leaving. This would also be very beneficial to servers that choose to run versus on the coop maps.

tfphoenix 01-17-2009 02:13

Re: [L4D] Extra players
 
Hi this looks really funny and i enjoy it alot but for the moment i have to uninstall because whether i use it or not the game keeps directing people to my server even though it has 4 players already. i see john joined / quit frank joined / quit. i dont want it to be a neusance to people. anyone else have this problem?

DevilsReject 01-18-2009 14:07

Re: [L4D] Extra players
 
can we build upon this mod? make it so real people can take over the bots?
i am very interested in this and having real people take over the bots.

djromero 01-28-2009 01:19

Re: [L4D] Extra players
 
Quote:

Originally Posted by DevilsReject (Post 746338)
can we build upon this mod? make it so real people can take over the bots?
i am very interested in this and having real people take over the bots.

Game is restricted to 8 real players on vs and 4 on coop. A lot of us have tried to bypass this check, but it seems to be hardcoded inside the game.

hmagnan 02-17-2009 14:31

Re: [L4D] Extra players
 
Quote:

Originally Posted by djromero (Post 751494)
Game is restricted to 8 real players on vs and 4 on coop. A lot of us have tried to bypass this check, but it seems to be hardcoded inside the game.

There is a guy named HeXcrimson in the steam forums that claims to be able to change the restrictions on max players and enable spectator slots. He doesn't want to release the information for some reason but here is the post:

http://forums.steampowered.com/forum...ight=spectator

To quote HeXcrimson: "I found function names in the engine.so, and translated them into memory signatures in the engine.dll, and then detoured them and overrode the return values.

canorous2x: Actually testing today was the most ive played l4d since it came out. Only bug I saw that was when you voted to return to lobby, it had a spasm and crashed. Only solution I can think of is just disabling the return to lobby vote. That would take care of the only known bug."

This might give someone ideas but i have a feeling this won't go with VAC.

CrimsonGT 02-17-2009 15:03

Re: [L4D] Extra players
 
That would be me...

Reason I made that post is slot altering plugins and what not have pretty much ruined the game that I loved (tf2) so I thought I would ask the players what they thought.

I planned on releasing it when it is working properly, but it is not exactly easy to test as I dont freely have 8+ people hanging around. When I am sure its not going to be filled with bugs, I will be releasing it.

Not sure what the hell your talking about with VAC. VAC monitors clientside external applications running and modifying the game. This is a serverside change and would have no influence on or by VAC.

hmagnan 02-18-2009 11:41

Re: [L4D] Extra players
 
Quote:

Originally Posted by CrimsonGT (Post 763384)
Not sure what the hell your talking about with VAC. VAC monitors clientside external applications running and modifying the game. This is a serverside change and would have no influence on or by VAC.

I was under the impression that VAC wouldn't activate on a server where the core files were modified and that you needed to do that. I was most likely wrong and it's a good thing.

Anyway, we just can't wait to see what you have done. I really want spectator slots on my servers!

Dark-Reaper 02-20-2009 17:55

Re: [L4D] Extra players
 
Hello there, I'm glad to announce something important.

It was a bug due to the spectator plugin and the infected bots plugin, I don't know why, I totally don't know, but we are 9 on the server, with 2 francis.

The most important is that the 5th player was a human and we were able to see him in our HUD, I know this bug was already posted near the " demo time " but the time of 8 VS 8 is near with you guys ! Nice plugins creator.

Corosus 03-31-2009 03:11

Re: [L4D] Extra players
 
Hey guys, just to let you know it's possible to add more special infected bots with the built in commands, the following seems to cause a wave of 4 or so of the same infected at a time then immediately another 4 of the same, doesnt quite vary it up as much as i thought, might act differently with newer version of the game:

z_minion_limit 30
z_exploding_limit 9
z_gas_limit 9
z_hunter_limit 9
z_special_spawn_interval 15

sNeeP 04-15-2009 13:06

Re: [L4D] Extra players
 
Removed

PGuapo 04-25-2009 07:27

Re: [L4D] Extra players
 
uhhm...
excuse me guys but how do I install this?

Airalien 05-16-2009 13:15

Re: [L4D] Extra players
 
Hi, I recently downloaded your plugin and decided to try it on my server. However, in the server, after trying the sm_l4dbot command, the bot joins the game (I am not real has joined the game). After they spawn and say hello, they suddenly disappear. In the console, I see this:


L 05/17/2009 - 01:09:12: [SM] Native "KickClient" reported: Client 5 is not connected
L 05/17/2009 - 01:09:12: [SM] Displaying call stack trace for plugin "l4dhax.smx":
L 05/17/2009 - 01:09:12: [SM] [0] Line 33, /home/groups/alliedmodders/forums/files/7/2/35863.attach::kickbot()

I'm kinda new to this Sourcemod stuff, so i apologise for any mistakes that are simple to solve.

Airalien 05-17-2009 11:12

Re: [L4D] Extra players
 
Can anyone help? I'm kinda annoyed by seeing my bots getting kicked for no reason. :|

CI2az 05-19-2009 11:50

Re: [L4D] Extra players
 
I cant even get the bots to come in. I am probably doing something simply wrong, but not sure what it is. I can't wait to figure out one of these that actually works, and write an "understandable" tutorial on how to get it running.

I can get 4 humans, 4 infected, and 8 spectators.. but thats it.

sm_l4dbot gives me "unknown command"

Downtown1 05-19-2009 12:01

Re: [L4D] Extra players
 
You guys probably want Super Versus

http://forums.alliedmods.net/showthread.php?p=830069

CI2az 05-19-2009 12:22

Re: [L4D] Extra players
 
Tried that one too... Still no workie...

I have to be doing something wrong.. just not sure wth it is yet...

loriderr 07-08-2009 12:44

Re: [L4D] Extra players
 
How do i install this?

fpsbrian 07-23-2009 10:22

Re: [L4D] Extra players
 
The only problem I run into with this is:
While playing survival the bots randomly drop 100 pills?

On my computer I run it smooth with 14 bots + 4 humans
but then drop pills and it lags for a seconds

Dragonshadow 07-23-2009 16:15

Re: [L4D] Extra players
 
Quote:

Originally Posted by fpsbrian (Post 879650)
The only problem I run into with this is:
While playing survival the bots randomly drop 100 pills?

On my computer I run it smooth with 14 bots + 4 humans
but then drop pills and it lags for a seconds

you don't happen to be running a certain unlimited ammo plugin do you?

fpsbrian 07-23-2009 18:27

Re: [L4D] Extra players
 
Why yes, I do... thanks!

devicenull 07-23-2009 20:12

Re: [L4D] Extra players
 
Getting this unapproved as there's now a cleaner way of doing this (See Left8Downtown extension)

olj 07-24-2009 07:24

Re: [L4D] Extra players
 
I dont want Downtown. I feel good enough with your plugin, it provides simple way to spawn bots without any other unneeded plugins.

Marcus101RR 08-14-2009 01:46

Re: [L4D] Extra players
 
Just a question but running a server with this, is there a way to keep the bots, cause everytime i go to next map. They disappear, and i have to spawn them again. -_-

gward 08-14-2009 03:51

Re: [L4D] Extra players
 
Really?

thirteen13XIII 11-21-2009 23:42

Re: [L4D] Extra players
 
Quote:

Originally Posted by devicenull (Post 743650)
This plugin will allow you to create additional bots in the game. Using this, you can have anywhere up to 12 bots in the game.

Note that human players don't seem to be able to take control over the additional bots, but I could be wrong.

There's only one command:
sm_l4dbot - Requires the "cheats" admin flag, and will add a bot to the game. Note that typically you want to use this a few times fairly quickly.

The plugin relies on creating fake players, so if you do not have 4 human players playing, you may need to use it 4 times before you actually see any result.

The fake player it creates will be kicked after 30 seconds, at which point the normal survivorbot AI will take over.

How do I add a plugin to Left 4 Dead. This is my first time using a plugin.
And what do you mean "Requires "cheats" admin flag"?sv_cheats 1?

Ja-Forces 11-29-2009 16:55

Re: [L4D] Extra players
 
works in l4d2

station2009 12-04-2009 09:37

Re: [L4D] Extra players
 
With the cheat flag, does this mean achievements aren't possible and stats aren't saved if this is used in L4D or L4D2?

KyleS 08-13-2010 02:44

Re: [L4D] Extra players
 
This really shouldn't be unapproved... I've been using it for the past two months flawlessly to get more players in game.

RavenDan29 12-01-2010 20:16

Re: [L4D] Extra players
 
Two Things

1 I cant find left8downtown

2 I thought this used to work with l4d2? im getting "unkown command"

PS i used play with up to 18bots b4 it started to lag.


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