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-   -   Player has joined the game-message (https://forums.alliedmods.net/showthread.php?t=333605)

3ZOZ 07-24-2021 18:20

Player has joined the game-message
 
hello guys
please i want this plugin . when players join the server this message show . like
( Player "DZ" from Algeria has joined the game )
I want to add it to a server ZP62-UltimateX

Example. see the picture
https://i.imgur.com/FuAgdhV.png

Thank you so much.

LaMFo 07-25-2021 00:33

Re: Player has joined the game-message
 
Code:

#include <amxmodx>
#include <geoip>

#define PLUGIN        "Connect Announcer"
#define VERSION        "1.0"
#define AUTHOR        "xPaw"

#define CN_SOUND    "buttons/bell1.wav"    // Connect sound
#define DC_SOUND    "fvox/blip.wav"        // Disconnect sound

#define szPrefix "^4[^1ZP62-UltimateX^4]"

new gSayText;

public plugin_init()
{
        register_plugin( PLUGIN, VERSION, AUTHOR );
   
        gSayText = get_user_msgid("SayText");
}

public plugin_precache()
{
        precache_sound( CN_SOUND );
        precache_sound( DC_SOUND );
}

public client_putinserver( id )
{
        if( !is_user_bot(id) )
        {
                new szName[32], szCountry[46];
                get_user_name(id, szName, 31);
                szCountry = get_user_country( id );
       
                if( get_user_flags(id) & ADMIN_KICK )
                show_msg_all("%s ^x01Admin ^x04%s (^x01%s^x04) ^x01has connected to the server.",szPrefix, szName, szCountry);
                else
                show_msg_all("%s ^x01Player ^x04%s (^x01%s^x04) ^x01has connected to the server.",szPrefix, szName, szCountry);
       
                client_cmd(0, "spk %s", CN_SOUND);
        }
}

public client_disconnect( id )
{
        if( !is_user_bot(id) )
        {
                new szName[32], szCountry[46];
                get_user_name(id, szName, 31);
                szCountry = get_user_country( id );
       
                if( get_user_flags(id) & ADMIN_KICK )
                show_msg_all("%s ^x01Admin ^x04%s (^x01%s^x04) ^x01has disconnected from the server.",szPrefix, szName, szCountry);
                else
                show_msg_all("%s ^x01Player ^x04%s (^x01%s^x04) ^x01has disconnected from the server.",szPrefix, szName, szCountry);
       
                client_cmd(0, "spk %s", DC_SOUND);
        }
}

public get_user_country( index )
{
        static szIP[32], szCountry[46];
        get_user_ip(index, szIP, 31);
        geoip_country(szIP, szCountry);
   
        // By GHW_Chronic
        if( equal(szCountry, "error") )
        {
                if( !contain(szIP, "192.168.") || !contain(szIP, "10. ") || !contain(szIP, "172.") || equal(szIP, "127.0.0.1") )
                szCountry = "LAN";
       
                else if( equal(szIP, "loopback") )
                szCountry = "ListenServer User";
       
                else
                szCountry = "Unknown Country";
        }
        return szCountry;
}

stock show_msg_all(const szMsg[], any:...)
{
        new szMessage[192];
        vformat(szMessage, 191, szMsg, 2);
   
        new iNum, iPlayers[32], index;
        get_players(iPlayers, iNum, "ch");
   
        for( new i = 0; i < iNum; i++ )
        {
                index = iPlayers[i];
       
                message_begin( MSG_ONE, gSayText, _, index );
                write_byte( index );
                write_string( szMessage );
                message_end();
        }
}



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