[TF2] Neutral Team Mode (v1.1.1)
1 Attachment(s)
Neutral Team Mode Version: 1.1.1 Description: I have created this plugin as not simple alternative to this plugin: Ghost Mode Redux by ReFlexPoison The differences between this two plugins is that this plugin will respawn the dead players into the unused tf2 team Unassigned. It's waiting to play team. I have created this plugin first for my own server, because the hale rounds can be very long and boring, so why the players have to spectate instead of the possibility to watch the round like they are alive(More information below). The plugin will only work on ARENA tf2 server! It's is recommended for Freak Fortress 2/VS Saxton Hale servers Good things:
Dev things: The plugin has natives and forwards for control of the functionalities and for interface for other plugins(subplugins). Not very soon, I will release a subplugin, which will enable friendly fire for the neutral team, but there are some big bugs to achieve this. Also more soon I will release another subplugin for better compatibility with Freak Fortress 2 and other subplugins! For reference about the natives and forwards see: neutralteam_plugin.inc Command and Cvars: Code:
Commands:
Spoiler
Plugin conflicts: Currently, this plugin has some conflicts with Freak Fortress 2 not giving points to players, who are in the neutral team. To fix this, set the cvar PHP Code:
Helpers: Disowned - Giving real example for blocking sounds to specific clients Freak Fortress 2 - Various code from this plugin Github: https://github.com/naydef/NeutralMode_Official Bugs/Improvements:
Installation:
Feedback is welcomed! The plugin cannot be compiled in the forum, due to include files, so download the pre-compiled (or better the zip file) file or compile it yourself. Files: |
Re: [TF2] Afterlife
Code:
12/31/2015 - 11:55:02: [afterlife.smx] AfterLife plugin loading!!! |
Re: [TF2] Afterlife
Ok, fixed.
Edit: Maybe your host doesn't allow creating new folders |
Re: [TF2] Afterlife
error log
Code:
L 01/03/2016 - 00:01:17: [SM] Displaying call stack trace for plugin "disabled\afterlife.smx": |
Re: [TF2] Afterlife
I can't explain this error. On this line there is a call to TF2_RespawnPlayer(client). It can be something internal in the native. Someone more competent can answer why there is an error on this line. Have you modified the plugin? Also I will release version 1.0 soon. Also if someone's server (Linux server) is crashing for no reason, please install Accelerator and publish the crash dump.
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Re: [TF2] Afterlife
Version 1.0.0 of the plugin is here!!!
This version comes with a lot of bug fixes and new features, so replace all previous plugin files with the new one! Features and bug fixes:
Installation:
*The server crashes occured because the projectile entities(tf_proj*) were hooked twice: one with starttouch and another with touch. When the projectile hits a real player, starttouch hook is called first and the entity is deleted with the Kill input. Then touch hook is called and second time the entity is deleted, which lead to server crash |
Re: [TF2] Neutral Team Mode (v1.0.0)
I have read the rules on this page and there is no prohibition/rule how to change the name of already released plugin. So because of the low interest(no one has asked me anything about this plugin) and the VERY BAD NAME of the plugin, which I think is the thing that repel user's interest, i change the plugin's name from "Afterlife" to "Neutral Team Mode". A new version with many changes, bug fixes, improvements and of course the new name of the plugin inside will come soon. Sorry if there is a rule, which prohibits changing the name of already released plugin or another thing. And sorry for my English!
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Re: [TF2] Neutral Team Mode (v1.1.0) [UPDATED]
Version 1.1.0 release. New features:
And why this plugin is not popular. I'm sad, because this plugin took me a long time to create it:cry:. Please test it and give your view about this plugin |
Re: [TF2] Neutral Team Mode (v1.1.0) [UPDATED]
Gonna put it on my server and test it
Does this work on trade servers anyway? |
Re: [TF2] Neutral Team Mode (v1.1.0) [UPDATED]
Quote:
Also I will only release critical updates for this plugin(due to low interest). |
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