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-   -   Death Zone (https://forums.alliedmods.net/showthread.php?t=72965)

[KH] Royal CS 06-19-2008 15:27

Death Zone
 
5 Attachment(s)
Death Zone

Version: 2.4
Author: SWAT_88 / [KH] Royal CS / lamdacore

1.0 Initial release for DoD:S.
2.0 Remake for CS:S.
2.0 Added many features:
Escape Time for each Zone.
Countdowns, Sounds, and Explosions.
Reason for each Zone.
Death Zone that will slay everybody.
2.1 Fixed a bug in "Reason Message"
2.2 Added Admin immunity.
2.3 Fixed another bug in "Reason Message"
2.4 Added deactivation and botimmunity

Requirements:
The latest sourcemod build
Description:
This is a Death Zone Plugin.
You can create zones in a cuboid form that will be a zone of death for either the CT, the T team or All players.
Players in the zone with the specified team will be slain after the given time.
Useful for:
  • Preventing Players to get in the enemy spawn zone.
  • Anti rush.
  • Anti Bug using.
  • Camping.
  • Not solid walls.
  • AFK.
Features:
  • Create a new zone ingame as Spectrator.
  • Up to 20 individual zones per team (maximum of 60 zones) storing for each map.
  • Set the output messages the way you want.
  • Create Escape Times for each zone.
  • Create Reasons for killing a player for each zone.
Commands:
"dz_clearzone"
Clears current point coordinates for Death Zone.

"dz_setzone"
Set 3 point coordinates and the min/max height for Barrier-Jumping-Zone.
You have to fly as Spectrator to a point where the first edge of the zone begins and enter sm_setzone.
Next fly to the second point where the second edge of the zone should be and enter sm_setzone again.
Now fly to the thirt point and enter again. The fourth point will automatically calculated so that it become a cuboid.
At least the minimum and maximum height for the cuboid, the Reason and the Escape Time have to be specified if you enter sm_setzone 4 more times.

"dz_savezone_ct"
Save the current cooridinates for Death Zone that will slay the CT team.

"dz_savezone_t"
Save the current cooridinates for Death Zone that will slay the T team.

"dz_savezone_all"
Save the current cooridinates for Death Zone that will slay everybody.

"dz_delzone_ct"

Delete the last saved Death Zone that will slay the CT team.

"dz_delzone_t"

Delete the last saved Death Zone that will slay the T team.

"dz_delzone_all"
Delete the last saved Death Zone that will slay everybody.

"dz_testzones"
Test the Death Zones by your current position.
Cvars:
"dz_verbose" "2" Sets when/where output is sent and to whom
- 0 : No output
- 1 : Show only to the user involved
- 2 : Show to admins and user involved
- 3 : Show to admins only
- 4 : Show to everyone

"dz_immunity" "1"
- 0 : Admins get killed in a DeathZone.
- 1 : Admins don't get killed in a DeathZone.

"dz_time" "0" DeactivationTime:
- 0: Zones are never disabled.
- x: Time for deactivation.

"dz_botimmunity" "0"
- 1: Bots don't get killed in a DeathZone,
- 0: Bots get killed in a DeathZone.
Setup (SourceMod):
Install the smx file to addons\sourcemod\plugins.
(Re)Load Plugin or change Map.
TO DO:
Nothing make a request.
Modifications:

MOD_DeathZone bomb-hostage css.zip:
by kicia

Zones will be disabled after the bomb has been planted or after the hostages have been rescued.

MOD_Translations_warmup_alert.zip:
by axon_pl

-added translations
-added cvar for enabling or disabling logging
-added cvar for mani admin warmup compatibility (this disables/enables zones during mani warmup, tested for Mani 1.2 beta R)
-added cvar for alert time (so thas beep sound doesn't play all the time you're in zone just for x last seconds - default 10)

MOD_Bomb_De_and_Re_activate.zip:
by foohey

-added events for disable zones when bomb is dropped, and reactivate zones when picked up.
Copyright:
Everybody can edit this plugin and copy this plugin.
Thanks to:
lamdacore
GODJonez for helping with the is-player-in-zone calculating.
Bailopan for timebomb
Carn for bugreporting
SWAT for annoying the fuck out of me ;) damn perfectionist
Testservers:
[KH] www.kh-clan.com #2
Please Feedback!
HAVE FUN!!!

ottobohn 06-20-2008 00:03

Re: Death Zone
 
You ..are the man...lk;ajflajf i dont know how to think. I'm taking the cross off my wall in the bedroom and hanging up your avatar.

Otto

SWAT_88 06-20-2008 13:58

Re: Death Zone
 
Quote:

Originally Posted by ottobohn (Post 641161)
You ..are the man...lk;ajflajf i dont know how to think. I'm taking the cross off my wall in the bedroom and hanging up your avatar.

Otto

I programmed 1 week and 500 lines of code.
Therefore, it is nice to hear that after such an effort.:)

ottobohn 06-26-2008 13:45

Re: Death Zone
 
Is there a possibility to light up the dead zones? Maybe for ct spawn, we can do a cvar to have lasers to let you know you're in a blue kill zone. Know what I mean? I want to use your plugin to create a kill zone in CT spawn after 1:30. It lights up with lasers and kills you if you do'nt get out in 5 seconds. Etc etc.

i would also like to use it for soccer mod around the goal. It only allows T into the T goal area and zapz ct for being too close. Your mod has many applications.

Otto

kropka 06-26-2008 15:30

Re: Death Zone
 
For me it dosen't work. I cant add zones:/ Got only message "u not allowed use this command" or somethink like this :/ Are added zones to default map ?

[KH] Royal CS 06-26-2008 21:29

Re: Death Zone
 
@ kropka:

You must be spectator and you need the root flag to add zones.

kropka 06-27-2008 07:49

Re: Death Zone
 
i supose i have all flags from file admin_simple.ini
Code:

"STEAM_0:0:1533687"        "99:z"

[KH] Royal CS 06-27-2008 15:16

Re: Death Zone
 
@ kropka:

please enter sm_who in your console to check your permissions :wink:

kropka 07-02-2008 05:34

Re: Death Zone
 
I'm ther root :P

Jason Argo 09-02-2008 07:33

Re: Death Zone
 
Hi [KH] Royal CS,

Great plugin, working brilliantly, it's stopped so many idiots, thanks.

I'd like to make a request, would it be possible to set a time limit for particular zones for each round? I'd like to use your plugin on a surf map for CSS to stop spawn killing, but after the first minute of each round I want players to be able to go to each others spawn. I have a spawn protection plugin, but it's only mildly effective, if it's set for too long players going straight to jail can't kill and if set too short there is no protection for players that don't.

A Cvar that sets time-limits on zones for each round would be brilliant, thanks if you decide to look at this request.


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