Juggernaut
7 Attachment(s)
Commands:
CVARs:
Sound:
|
sounds cool
|
yeah, its pretty cool, I am jsut having trouble right now transsferring everyone to CT side. I thought the script worked but I just tried it and for some reason it doesnt :'(
|
Ok its finished gj very quick but for help with gettin all the ct's on one sitd you could of had a look at the zombies mod's scriping it is simmala to the jauggernaught and tnx its gonna b great and i am not sum guy i am a fit 16 yearold blond with huge tits.
JK any way nice job |
hey guys
i need it to work for dedicated so to i just overright the rfc folder to do it?
|
no, its not that I didn't know how to do the switch teams, its just that I was getting confused on this one part of the plugin. I uploaded the plugin but I don't know if the switch teams works, no one was on to test it with.
Note: The Juggernaut will only have 100 hp on 1st round. once he dies, then a new Juggeernaut will come to be with 10,000 HP(default) EDIT: RESPAWN Works :) Have fun with this mod everyone, I hope it gets approved |
Why u made him health 10,000 ? isnt that a bit hard to kill. Make it 1,000 instead ?
|
i was told to make it 10,000 health. I thought that some people may not be able to kill him so I added the command to change his score:
amx_juggernaut_health <Juggernaut's health> If you want him to have 1,000 health, just put in: "amx_juggernaut_health 1000" If you have 10 people with 100 health vs 1 Juggernaut with 10,000 health you can kill him in a round. he may have 10x the amount of health as they have combined but while being attacked by 10 people you can't defend yourself as well. |
now all it needs is a mutated theyhunger model. If you want i could convert one to a player model.
|
problem with that is that the user needs to download a model when he conencts and I don't like it when a user has to DL stuff.
|
All times are GMT -4. The time now is 13:30. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.