TF2: Change maxium range of a sentry gun
hello,
does someone have any ideas how to change the maxium range of a sentry gun? .... is it generally possible to do it? :-O regards andi |
Re: TF2: Change maxium range of a sentry gun
CBaseObject:
-Member: m_viewtarget (offset 1468) (type vector) (bits 0) Possibly? |
Re: TF2: Change maxium range of a sentry gun
My guess is that it would be hardcoded, though if there's a POV property it might work.
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Re: TF2: Change maxium range of a sentry gun
There is a hidden cvar
tf_sentrygun_newtarget_dist (default: "200") I have not had a chance to test what this does though. |
Re: TF2: Change maxium range of a sentry gun
A guess is that the sentry gun will switch a new target when the current target is 200+ away
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Re: TF2: Change maxium range of a sentry gun
Sentry Guns focus on the closest player to them. We use a strategy in matches to take them out with a medic/soldier ubercharge where the medic and soldier keep running forward to get ahead of each other to keep the SG from pushing the soldier back.
I will give tf_sentrygun_newtarget_dist a go later today. |
Re: TF2: Change maxium range of a sentry gun
Didn't do anything.
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Re: TF2: Change maxium range of a sentry gun
So is there no way?
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Re: TF2: Change maxium range of a sentry gun
It's not possible with a plugin, it's a hard coded value of 1100.0.
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Re: TF2: Change maxium range of a sentry gun
VirtualUnprotect it and change.
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