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-   -   Ultimate KillStreak Advanced (https://forums.alliedmods.net/showthread.php?t=48622)

jim_yang 12-17-2006 07:01

Re: Ultimate KillStreak Advanced
 
Code:
new weapon = read_data(4);
should be
Code:
new weapon[24] read_data(4, weapon, 23)

SAMURAI16 12-17-2006 07:04

Re: Ultimate KillStreak Advanced
 
where are differences ?

jim_yang 12-17-2006 07:04

Re: Ultimate KillStreak Advanced
 
actually you can do this
Code:
new weapon[2] read_data(4,weapon,1) if(weapon[0] == 'k') { //knife kill }

SAMURAI16 12-17-2006 07:13

Re: Ultimate KillStreak Advanced
 
-updated . thanks

jim_yang 12-17-2006 07:34

Re: Ultimate KillStreak Advanced
 
is there a good sound for nade kill ? if so, hope you can add it in this plugin to make it ultimate
Code:
new weapon[3] read_data(4, weapon, 2) if(weapon[1] == 'r') {// nade kill }

SAMURAI16 12-17-2006 08:23

Re: Ultimate KillStreak Advanced
 
* [UPDATE] 0.3 -> 0.4
- Added Grenade Kill Events :

Cvar : ut_nade_events (default 1)
Sounds : 1 sound
Messages : 4 hud messages (random display)

- Added Suicide Events :
Cvar : ut_suicide_events (default 1)
Sounds : 4 (random play)
Messages : 2 hud messages (random display)

Ywa*NL 12-17-2006 09:55

Re: Ultimate KillStreak Advanced
 
Nice man! Thanks you update it. It's great.

nordy 12-17-2006 11:40

Re: Ultimate KillStreak Advanced
 
maybe add double kill sound and hud message -double i mean 2 kill with 1 bullet :D
- there must be like this:
multikill - 3
ultrakill - 4
killingspree - 5
monsterkill - 6
rampage - 7
unstoppable - 8
megakill - 10
ludicrouskill - 12
hollyshit - 14


you could also add all those things which was in miscstats so it wil be 1 complete plugin

SAMURAI16 12-17-2006 15:21

Re: Ultimate KillStreak Advanced
 
* [UPDATE] 0.4 -> 0.5
- Added Double Kill Events
Cvar : ut_doublekill_events (default 1)
Sounds : 2 sounds (random play)

Messages : 1 Hud Message

This is only if you kill 2 players with a bullet

jim_yang 12-18-2006 00:01

Re: Ultimate KillStreak Advanced
 
public event_death(id) ---> public event_death()

new i
i = random_num(0,hsounds-1)
client_cmd(0,"spk %s",hslist[i])
\/
client_cmd(0, "spk %s", hslist[random(hsounds)])

if(dbkill && !selfkill && get_pcvar_num(cvardouble) ==1)
not define its value


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