[Info] Counter-Strike pvPrivateData offsets
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Thanks to all contributors! |
Re: [Info] Counter-Strike pvPrivateData offsets
Oh ! Thanks for your sharing ! :)
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Re: [Info] Counter-Strike pvPrivateData offsets
Yeah, thanks a lot.
113 - alive player 238 - ( groundspeed ) -see next post 510 - USES_SHIELD (1<<16) |
Re: [Info] Counter-Strike pvPrivateData offsets
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Re: [Info] Counter-Strike pvPrivateData offsets
What to do with cbase values ?
I've already found some of those you provided in first post (368-375) without being able to "convert" values :( |
Re: [Info] Counter-Strike pvPrivateData offsets
ahaha dude scripting is going to be all about Data offsets next.. It was FM now its going even more hardcore...
But nice ven +karma |
Re: [Info] Counter-Strike pvPrivateData offsets
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Example #1: Code:
Example #2: Code:
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Re: [Info] Counter-Strike pvPrivateData offsets
Oh, cool!Alot of useful things...
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Re: [Info] Counter-Strike pvPrivateData offsets
Updated "weapon_*" section: renamed iAmmoType into m_iPrimaryAmmoType, added m_pPlayer and m_fInReload.
You can review the use of m_flNextAttack, m_pPlayer and m_fInReload here: http://forums.alliedmods.net/showpos...8&postcount=24 |
Re: [Info] Counter-Strike pvPrivateData offsets
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