Re: [CS:GO] Experimental: Zombie Plague X.015
What are done:
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Re: [CS:GO] Experimental: Zombie Plague X.015
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Re: [CS:GO] Experimental: Zombie Plague X.015
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Re: [CS:GO] Experimental: Zombie Plague X.015
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Re: [CS:GO] Experimental: Zombie Plague X.015
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Re: [CS:GO] Experimental: Zombie Plague X.015
in X.016 version
https://i.imgur.com/TVrEi08.jpg if someone want thanks me via paypal then add me on steam... :D . |
Re: [CS:GO] Experimental: Zombie Plague X.015
The mod itself great but would be nice if you do like the real zombie plague(cs1.6) and only include the mod itself. Leave the extra item different topic..
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Re: [CS:GO] Experimental: Zombie Plague X.015
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Re: [CS:GO] Experimental: Zombie Plague X.015
cant wait for x.016
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Re: [CS:GO] Experimental: Zombie Plague X.015
Doesn't work after the new csgo update from today
L 05/01/2019 - 09:24:11: [CSTRIKE] Invalid detour address passed - Disabling detour to prevent crashes L 05/01/2019 - 09:24:11: [CSTRIKE] CSWeaponDrop detour could not be initialized - Disabled OnCSWeaponDrop forward L 05/01/2019 - 09:24:11: [SM] Exception reported: [Engine] [GameData Validation] Failed to get address: "m_ArmorValue" L 05/01/2019 - 09:24:11: [SM] Blaming: zp_core.smx L 05/01/2019 - 09:24:11: [SM] Call stack trace: L 05/01/2019 - 09:24:11: [SM] [0] SetFailState L 05/01/2019 - 09:24:11: [SM] [1] Line 445, zp/core/log.cpp::LogEvent L 05/01/2019 - 09:24:11: [SM] [2] Line 528, zp/core/zombieplague.cpp::fnInitGameConfAddress L 05/01/2019 - 09:24:11: [SM] [3] Line 92, zp/manager/playerclasses/tools.cpp::ToolsOnInit L 05/01/2019 - 09:24:11: [SM] [4] Line 130, zp/manager/classes.cpp::ClassesOnInit L 05/01/2019 - 09:24:11: [SM] [5] Line 122, E:\scripting zpcore\zp_core.sp::OnPluginStart |
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