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-   -   SuperLogs: Age of Chivalry 1.0.2 (updated 2009-10-08) (https://forums.alliedmods.net/showthread.php?t=99234)

psychonic 08-02-2009 22:36

SuperLogs: Age of Chivalry 1.0.2 (updated 2009-10-08)
 
2 Attachment(s)
SuperLogs: Age of Chivalry


This is part of a series of plugins for many mods to enable more detailed logging, all in HL Log Standard.

These plugins give the ability to track many things not natively logged by the game in log parsers such as HLstatsX:CE, Psychostats, and others.

For SuperLogs: Age of Chivalry, the following features are available:

Actions
  • headshot (fires on either headshot or decapitation)
  • Round_Win (team action)
Ex.
Code:

L 07/16/2009 - 21:28:21: Team "Agathia Knights" triggered "Round_Win"
L 07/16/2009 - 21:28:30: "neG:. peEtr<118><STEAM_0:0:5191121><Blue>" triggered "headshot"  (hstype "decap")
L 07/16/2009 - 21:28:30: "neG:. peEtr<118><STEAM_0:0:5191121><Blue>" triggered "headshot"  (hstype "headshot")

Class changes
  • Longbowman
  • Crossbowman
  • Javelineer
  • Man at Arms
  • Sergeant
  • Guardsman
  • Crusader
  • Knight
  • Heavy Knight
Ex.
Code:

L 07/12/2009 - 22:03:54: "nNn| UltraPimpFizzDaddy.raw<2><STEAM_0:1:4153990><The Mason Order>" changed role to "Knight"
Kill location coordinates
Note that these are logged as an extra line before the death message is logged as supported by HLX:CE 1.6 and later as well as future versions of Psychostats.
Ex.
Code:

L 07/30/2009 - 15:20:08: World triggered "killlocation" (attacker_position "-398 1216 -105") (victim_position "-277 585 76")
Logging "Fixes"
  • Logs a "Started Map:..." line for the first map of the server (would normally happen too early to be logged)

There are some cvars available to control what does and does not get logged by the plugin as some plugins may overlap functionality (ex. HLstatsX:CE Ingame Plugin <=1.5.6 logs headshot, backstab, and some others).

Cvars (1 = Enable; 0 = Disable)
superlogs_actions - Enable logging of actions (just Round_Win for now) (default on)
superlogs_headshots - Enable logging of headshot player action (default on)
superlogs_locations - Enable logging of location on player death (default on)
superlogs_classchanges - Enable logging of character changes (default on)


Also See
SuperLogs: TF2
SuperLogs: L4D
SuperLogs: Insurgency
SuperLogs: NeoTokyo
SuperLogs: Fistful Of Frags
SuperLogs: GoldenEye: Source
SuperLogs: CSS
SuperLogs: DODS
SuperLogs: Generic
SuperLogs: ZPS
SuperLogs: HL2DM/SourceForts
SuperLogs: CSpromod
SuperLogs: PVKII


Compiling Notes
SuperLogs: Age of Chivalry requires loghelper to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile.

psychonic 09-23-2009 09:47

Re: SuperLogs: Age of Chivalry 1.0.1 (updated 2009-9-23)
 
Updated to version 1.0.1 to fix issue with headshots/decapitations not being logged properly.

psychonic 10-08-2009 14:59

Re: SuperLogs: Age of Chivalry 1.0.2 (updated 2009-10-08)
 
Updated to version 1.0.2 to optimize headshot tracking using new event property in one of latest AoC updates. Also adds support for "headexplodie" (that's what the game calls them internally) headshot type.

KoVGhost 02-09-2010 16:01

Re: SuperLogs: Age of Chivalry 1.0.2 (updated 2009-10-08)
 
Thanks, great plugin. Using it for our psychostats server now.

We will also be using it on our hlstatsx server for logging headshot types.

However, we were wondering if you could add some more things to log?

Things like assists and points?

Thanks!


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