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-   -   Changes - Part 2: Rolling Release Cycle (https://forums.alliedmods.net/showthread.php?t=271402)

psychonic 09-12-2015 09:36

Re: Changes - Part 2: Rolling Release Cycle
 
Quote:

Originally Posted by Bara (Post 2342155)
Empty languages.cfg in build 5241.

Thanks for reporting. Despite it working fine in testing, there were some other considerations that needed to be handled for the actual build machines. This should be fixed a bit later today.

Potato Uno 09-12-2015 12:32

Re: Changes - Part 2: Rolling Release Cycle
 
Quote:

Originally Posted by psychonic (Post 2342112)
I agree, and us already having that would have made that part of the page much easiest to implement as well. However, it's not easy to cleanly add in our current setup. It's still on the list.

Can you have a page where it displays the URL to the latest SM build in VDF or XML form so that automatic updaters can just check that page for the newest version?

Like someone else said, using regex isn't exactly fun.

(Oh and do this for metamod too if you can.)

Dr!fter 09-12-2015 15:56

Re: Changes - Part 2: Rolling Release Cycle
 
The languages.cfg should now be fixed in the latest builds.

Dr. McKay 09-13-2015 13:25

Re: Changes - Part 2: Rolling Release Cycle
 
It might be a good idea to put a note (if not a redirect) on the old downloads and snapshots pages. Google hasn't indexed the new download page(s) yet, so googling "sourcemod download" won't give you the right downloads.

Wliu 09-13-2015 16:53

Re: Changes - Part 2: Rolling Release Cycle
 
In addition to a -latest release, can there also be a release that just contains scripting files for developers who want to update their build environment? I'm finding it tiring to have to download the entire zip just to unpack compile.exe and include/ files.

zeroibis 09-13-2015 20:21

Re: Changes - Part 2: Rolling Release Cycle
 
Yea same for leaving out particular plugins/translations.

dataviruset 09-15-2015 10:06

Re: Changes - Part 2: Rolling Release Cycle
 
Is there a good way to verify the downloaded files? Previously you provided SHA1 and MD5 checksums, but I guess the safest way now is to download over HTTPS. Any plan to add back checksums?

asherkin 09-15-2015 10:28

Re: Changes - Part 2: Rolling Release Cycle
 
Quote:

Originally Posted by dataviruset (Post 2343161)
Is there a good way to verify the downloaded files? Previously you provided SHA1 and MD5 checksums, but I guess the safest way now is to download over HTTPS. Any plan to add back checksums?

The previously provided checksums always required you to trust the path between sourcemod.net and your client and were entirely to guard against malicious mirror operators, they provide no benefit when downloading directly from sourcemod.net (so, yes, use HTTPS).

GoD-Tony 09-15-2015 17:04

Re: Changes - Part 2: Rolling Release Cycle
 
Perhaps the changelog between multiple commits could be shown when they happen at the same time.

Something like this - http://i.imgur.com/cA8x9HK.png - or multiple lines on the same build row, whatever works!

Powerlord 09-15-2015 17:22

Re: Changes - Part 2: Rolling Release Cycle
 
Speaking of which, setting convars using ConVar methodmaps is now working again in the latest release.


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