[ANY] Tick X Map Fix (3.1, 2015-Jun-28)
3 Attachment(s)
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Description: This plugin can fix elevators and doors that are too slow or damaging the player on a map.Requirements:
How to report issues: Please read the 5 latest posts from other users within this thread.
Changelog: https://github.com/chanz/tickxmapfix/commits/master Old changelog:
Spoiler
Console/Chat commands:
Default for tickrate 100 (its included in the zip file): PHP Code:
Default for tickrate 66 and 33 (its included in the zip file): PHP Code:
Important information:
Download: The provided configuration files are configured to be by default: |
Re: Tick 100 Mapfix
What's the differences between a 66 tick map and a normal one?
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Re: Tick 100 Mapfix
well some server admins and tick 100 players told me that elevators gives damage and kinda lag. So those elevators are func_door entities and with this plugin I disable the damge and make them a bit faster (cures the lag somehow).
soon I insert some convars to give the server admin control over it. |
Re: Tick 100 Mapfix
Ah, ok
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Re: Tick 100 Mapfix
you can simplify that ent finding loop by using while and FindEntityByClassname. Simpler = better so people have an easier time thieving your code :) Just trying to show you other ways, do what you prefer :crab::shock:
PHP Code:
Also, setting the verson convar's string on plugin load might give the 'convar does not exist error' when the plugin is first loaded, probably should put it OnConfigsExecuted or something. Good idea though, much better way to fix stuff for 100 tick. i personally see no diff between 100 and 66 tick, but others swear by it :D |
Re: Tick 100 Mapfix
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but phys_timescale 1.5 makes all 50% faster or am I wrong? |
Re: Tick 100 Mapfix
yeah, its a dirty fix, but a very simple one.
dropped weapons fall faster, pretty much anything with physics props go 50% faster |
Re: Tick 100 Mapfix
oh ok well the ones I made this for just wanted to have no damage and the doors a bit faster.
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Re: Tick 100 Mapfix
Hallo,
I have the same problems at our 100 tick server and i thougth i had to live with it . I going to test this and tell how it works Ty for this |
Re: Tick 100 Mapfix
I tested it 5 min ago and this works perfect.
Ty (tested this on a hl2mp 100tick server) |
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