Turning off the end-of-match built-in mapvote
SM (randomcycle) handles map changes just fine on my CS:GO server, but I can't seem to find the command/way to turn off the in-game vote with the fancy image-clicking and all that at the end of each match.
It confuses people and they think that the server is garbage, because the next map isn't what they voted for on the fancy UI. Is there a way to turn the fancy UI off? Or if there isn't, can I at least make it so that the maps displayed on the UI actually align with SourceMod's map voting system? (so the UI becomes actually functional and usable for voting) |
Re: Turning off the end-of-match built-in mapvote
Do not set:
mapgroup host_workshop_collection If you see maps in: print_mapgroup_sv ...then you see maps in match end map vote. You can clear with: mapgroup " " |
Re: Turning off the end-of-match built-in mapvote
Thank you Bacardi! ^^
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