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-   -   [L4D] Death Toll tunnel block crescendo (v0.0.4, 2022-12-16) (https://forums.alliedmods.net/showthread.php?t=335771)

finishlast 01-02-2022 10:59

[L4D] Death Toll tunnel block crescendo (v0.0.4, 2022-12-16)
 
6 Attachment(s)
This plugin blocks the tunnel entrance at death toll chapter 1, adds a mini crescendo in form of an explosion.

You really don't want to stand next to it, oh and don't let the rocks get you or they will incap you.

Features:
It will kill you.

CVAR/Command list:
None

Changelog:
2022-12-16 (v0.0.4)
Convert index to rev and vise versa to prevent crash
2022-07-31 (v0.0.3)
Sometimes the tank didn't teleport, try with timer now...
2022-07-27 (v0.0.2)
Teleport 1st tank to 1 of 3 random spawn points if the event wasn't yet triggert.
2022-01-02 (v0.0.1)
* Initial release.

Installation instructions:
Click 'Get Plugin' button, place SMX in the sourcemod plugins folder. Or compile it yourself.

Dependencies:
None

Bugs:
None atm

Plans:
None atm

* Credits:
* Based on code from:
* https://forums.alliedmods.net/showthread.php?t=328013 Bacardi Freight lift button
* And snippets I forgot where I found them back in the day, sorry, if you recognize any please tell me.
* Silvers tons of help in scripting forum https://forums.alliedmods.net/showthread.php?t=335750
* Earendil for TIMER_FLAG_NO_MAPCHANGE & timer interval
* Marttt for the invalid index checks
* azalty for clearing up g_timer mistake
* JLmelenchon for reporting stuck tank
* Dominatez & replay_84 reporting crash
* ZBzibing for providing error about crash cbaseentity & Silvers for saying I should convert index to ref

HarryPotter 01-02-2022 21:16

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
Could you make a video to demonstrate what would happen at death toll chapter 1? :shock:

TypicalType 01-03-2022 11:02

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
This also works in l4d2 btw

finishlast 01-03-2022 12:44

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
Good to know, I didn't test l4d2 bc no server.

Sorry harry, don't have the toolz to record installed.

I added some screenshots o0

Krufftys Killers 01-03-2022 19:51

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
Here a video
https://youtu.be/LlRS1duNEjE

HarryPotter 01-03-2022 20:49

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
Quote:

Originally Posted by finishlast (Post 2767543)
Sorry harry, don't have the toolz to record installed.

It's fine.

I have a question, before explosion, would rocks block infected and common coming from tunnel?

Dragokas 01-04-2022 09:59

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
Very cool! Thanks for sharing.

finishlast 01-04-2022 12:07

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
Thanks for making a video, Krufftys Killers

Quote:

Originally Posted by HarryPotter (Post 2767569)
I have a question, before explosion, would rocks block infected and common coming from tunnel?

Yes the wall should be very solid, tanks, specials or commons cannot pass it.

Quote:

Originally Posted by Dragokas (Post 2767620)
Very cool! Thanks for sharing.

No problem, you people share tons of stuff too.

Lider99 01-05-2022 13:43

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
good job, praise)))

JLmelenchon 07-25-2022 17:15

Re: [L4D] Death Toll tunnel block crescendo (v0.0.1, 2022-01-02)
 
Quote:

Originally Posted by finishlast (Post 2767455)
This plugin blocks the tunnel entrance at death toll chapter 1, adds a mini crescendo in form of an explosion.

You really don't want to stand next to it, oh and don't let the rocks get you or they will incap you.

Features:
It will kill you.

CVAR/Command list:
None

Changelog:
2022-01-02 (v0.0.1)
* Initial release.

Installation instructions:
Click 'Get Plugin' button, place SMX in the sourcemod plugins folder. Or compile it yourself.

Dependencies:
None

Bugs:
None atm

Plans:
None atm

* Credits:
* Based on code from:
* https://forums.alliedmods.net/showthread.php?t=328013 Bacardi Freight lift button
* And snippets I forgot where I found them back in the day, sorry, if you recognize any please tell me.
* Silvers tons of help in scripting forum https://forums.alliedmods.net/showthread.php?t=335750
* Earendil for TIMER_FLAG_NO_MAPCHANGE & timer interval
* Marttt for the invalid index checks
* azalty for clearing up g_timer mistake

Hum the tank will be stuck.


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