[L4D] Loading Bug Removal/ Door Lock
5 Attachment(s)
L4D Loading This plugin makes it impossible to start the round as long connected players are still loading into the game. As soon all players are in-game the safe room door is locked for a short time to let the infected team find a proper spot. A timer is displayed and unlocks the door when it is done. This plugin provides functionality to:
Commands Admin (KICK flag):
INSTALLATION
Note: This plugin is probably incompatible with any other plugins that prevent players from rushing out, so you should probably avoid using those other plugins. Support for survival mode or custom maps is not tested at the moment, if you find a bug related to that, please report. CHANGELOG
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Re: L4D Loading
Very cool! I like it! I don't have as fast of a machine as other and I hate getting into a game and they are outside (because they aren't buddies and just normal pubbers that don't care) getting killed.
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Re: L4D Loading
I would change the commands sm_start and sm_stop because it's way too generic. sm_round_begin_start \stop maybe?
I was also looking at your code and the method IsCountDownStoppedOrRunning seems named strangely. Isn't either stopped or running? Do you mean active? Or inactive? |
Re: L4D Loading
seems good plugin!
can you add same function for first chapter? |
Re: L4D Loading
Yeah, at least lock everyone down until everyone is loaded or X seconds pass, then unlock (just on first chapter) you can set a server to skip the intro btw. This means people move around even quicker than normal.
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Re: L4D Loading
Quote:
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Re: L4D Loading
Code:
decl String:clientName[128]; Code:
PrintToChatAll("Player %N (%s) connected", client, auth); |
Re: L4D Loading
That Great!
Thanks for your nice plugins:) Installed. |
Re: L4D Loading
Downtown1: That's right, didn't update the old code according to that yet. Would get me rid of some lines.
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Re: L4D Loading
I've been using this, it's been great. :)
The center screen chat display is very small for me though (and others that I asked). Is there a way to change the size of that text? (This may be a normal SM config change, I'm not familiar with it) |
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