[L4D|L4D2|(Any?)] Automatic Pistols
1 Attachment(s)
Left 4 Dead (2) (Any?) Automatic Pistols
Ehm, Automatic Pistols, hold ATTACK1 (Mouse1). Possible works on some other games? Not testet jet. ConVars Code:
// [1/0 PLUGIN ENABLED/DISABLED] Plugin Changes Code:
1.1 +Performance Code:
Is your Ping higher then >100 there are some little sound/animation bugs, but nothing critical. |
Re: [L4D|L4D2|(Any?)] Automatic Pistols
Works in Counter-Strike: Source ?
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Re: [L4D|L4D2|(Any?)] Automatic Pistols
Hi, jus report error-logs:
Code:
L 04/08/2013 - 17:27:50: [SM] Native "GetEntProp" reported: Property "m_usingMinigun" not found (entity 4/player) |
Re: [L4D|L4D2|(Any?)] Automatic Pistols
Quote:
Remove: "IsUsingMinigun()" |
Re: [L4D|L4D2|(Any?)] Automatic Pistols
Quote:
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Re: [L4D|L4D2|(Any?)] Automatic Pistols
Hu?!? if i pasted errors logs is for fix ur NEW plugin, is not to me to do it...
Edit: Ok an friend helped me for remove parts but with double gun it totaly fucked, sometime no sounds and too fast. Please fix plugin :) |
Re: [L4D|L4D2|(Any?)] Automatic Pistols
Quote:
Code:
Is your Ping higher then >100 there are some little sound/animation bugs, but nothing critical. |
Re: [L4D|L4D2|(Any?)] Automatic Pistols
i have 20 ping but forget... i ll use a simple alias :cry:
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Re: [L4D|L4D2|(Any?)] Automatic Pistols
Quote:
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Re: [L4D|L4D2|(Any?)] Automatic Pistols
hi, NO Automatic Pistols, hold ATTACK1 .......like not work in L4D2.
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