[TF2] Take Control of Bots
3 Attachment(s)
Quite simply, this plugin lets you take over a bot that you're observing on your team by calling for a medic (default E.) You'll then respawn at that bot's health, class, and position. This is a lot like CS:GO's bot control feature.
I made this plugin with Valve's Policy of Truth in mind. Total respawn times don't change. Bots will respawn in the same amount of time it would have taken you. This way players can hopefully get back into the game faster without screwing up the gameplay. :) This plugin will not work with MvM. Instructions: 1) Download and install the SDKHooks extention. 2) Place botcontrol.smx in your /plugins/ folder. 3) Restart your server and you're done. Cvars: botcontrol_enabled: Whether or not you want the plugin enabled. botcontrol_version: What version number the plugin is. Change List: Quote:
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Re: [TF2] Take Control of Bots
Sounds awesome! By the way, plugin failed to compile on the forums.
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Re: [TF2] Take Control of Bots
Whoops. Fixed.
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Re: [TF2] Take Control of Bots
Update to 1.1. Now bots that have been taken over don't drop their weapons.
SDKHooks is also now required. |
Re: [TF2] Take Control of Bots
One of the coolest plugins I've seen. Good work.
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Re: [TF2] Take Control of Bots
Looks nice.
PHP Code:
PHP Code:
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Re: [TF2] Take Control of Bots
Nice catch. It works either way, but I updated it anyway.
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Re: [TF2] Take Control of Bots
Quote:
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Re: [TF2] Take Control of Bots
Would like to take control of robot enemies. Doesn't seem to be affecting them. Is there way to get this plugin to work on them?
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Re: [TF2] Take Control of Bots
You can try removing the check on line 95 that prevents you from taking control of another team's bots, but I have no guarantee on what will happen. I don't currently plan to officially support MvM with this plugin.
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