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-   -   L4D VS Spectator Team (https://forums.alliedmods.net/showthread.php?t=82903)

KawMAN 12-31-2008 21:33

L4D VS Spectator Team
 
16 Attachment(s)
This plugin enable spectator team in versus mode, fix bugs connected with this and move player to spectate after connect so he cant control character when loading game (cant move and can't defend)

Cvar:
l4d_join_to_spec_after_conn - When 1 this move player to spectator team after connect, this is normally in other mods like CSS,TF2

l4d_st_reminder_mode - Remind mode cvar, when >0 then
every <l4d_st_reminder_time> sec remind (print to chat) how to join team and if this cvar equal 2 then also show chooseteam menu

l4d_st_reminder_time - [Min 10.0, Max 300.0]

l4d_st_autokick_time - time need to kick spectators, if 0 then autokick is disabled [Max 9000.0]

l4d_st_changemethod - How plugin should switch to survivors: 1-by SDKCall 2-by sb_takecontrol cmd. Default:1
If you cant switch to surv try change to 2

Installation:

Copy spec_team.smx to addons/sourcemod/plugins
copy l4d_spec_team.phrases.txt to addons/sourcemod/translations
copy l4dspec_team.txt to addons/sourcemod/gamedata

after frist start in cfg/sourcemod/ should be config "l4d_spec_team.cfg", to change settings edit this file

Signatures taken from Fyren l4dunscrambler

Delete old spec_exploit_fix.smx from plugins folder

This plugin force vs_max_team_switches to 9999

Changelog:
3.01.09 - V 1.1
-Now plugin dont kill player if he is playing as Tank
-shorter delay betwen kill and join spectators
-changed kill by FakeClientCommand to kill by ForcePlayerSuicide
8.01.09 - V1.2
-Added function forcing move player to spectator after connect to server (when other players is outside Safe Room). This should prevent situation when player control character but he is still loading game (cant move, and cant defend)
8.01.09 - V1.2.1
-Showing up "chooseteam" menu after join spectator(when type "spectate" and when player connect), Thanks bman87
10.01.09 - V1.2.2
-Now plugin works only in Versus Mode
15.01.09 - V 1.3.0
- Changed name to Spectator Team (spec_team)
- Prevent spawning bot by team switch
- This plugin force vs_max_team_switches to 9999
so default team switches limit no longer exist
(in practice)
14.03.09 - V 1.3.5
- Added "how to join team" reminder when on spectator (see cvar section)
- Added autokick from spectator
- Added Translation File
- Added AutoExec config file
- Some code optimalization
18.03.09 - V 1.4.0
- Added cvar l4d_st_changemethod
- Added switch to survivors by SDKCall
(prevent conflict with plugins like Admins Cheat)
- Added Signatures file l4dspec_team.txt. Signatures taken from Fyren l4dunscrambler
- Fixed not switching from infected to survivors

Lebson506th 12-31-2008 22:02

Re: L4D VS Specator Exploit Fix
 
Same as

http://forums.alliedmods.net/showthread.php?t=82883


?

KawMAN 01-01-2009 04:44

Re: L4D VS Specator Exploit Fix
 
no this plugn http://forums.alliedmods.net/showthread.php?t=82883 only block spectate command, my is different player can still use "spectate" command

SAMURAI16 01-01-2009 07:03

Re: L4D VS Specator Exploit Fix
 
Well yeah i think your version it's better than Crimson's one

Wait i'll approve it soon, i have a problem with access. Then i'll take a decision for Crimson's one

santaclaus 01-01-2009 07:03

Re: L4D VS Specator Exploit Fix
 
Oh indeed an easy and nice solution.

Ydiss 01-01-2009 14:30

Re: L4D VS Specator Exploit Fix
 
Quote:

Originally Posted by SAMURAI16 (Post 736442)
Well yeah i think your version it's better than Crimson's one

Wait i'll approve it soon, i have a problem with access. Then i'll take a decision for Crimson's one

If this works as intended, it's a better option than the other one. In Crimson's defence, his mod was a quick fix. But removing the option to spectate altogether is not as good as just killing the bot if one spectates as an infected.

bman87 01-02-2009 09:20

Re: L4D VS Specator Exploit Fix
 
Quote:

Originally Posted by Ydiss (Post 736577)
If this works as intended, it's a better option than the other one. In Crimson's defence, his mod was a quick fix. But removing the option to spectate altogether is not as good as just killing the bot if one spectates as an infected.

I agree, I like this solution better. I just installed it on my servers, but I am unable to test it until I get out of work..

3_stooges_geo 01-02-2009 17:29

Re: L4D VS Specator Exploit Fix
 
i use them both together,surprising it actualy works but it does.
crimsons for the logging and this one for killing

KawMAN 01-03-2009 15:40

Re: L4D VS Specator Exploit Fix
 
Updated to 1.1

Changelog:
-Now plugin dont kill player if he is playing as Tank (and he type "spectate" in console)
-shorter delay betwen kill and join spectators
-changed kill by FakeClientCommand to kill by ForcePlayerSuicide

Number Six 01-03-2009 17:35

Re: L4D VS Specator Exploit Fix
 
Quote:

Originally Posted by KawMAN (Post 737758)
Updated to 1.1

Changelog:
-Now plugin dont kill player if he is playing as Tank (and he type "spectate" in console)
-shorter delay betwen kill and join spectators
-changed kill by FakeClientCommand to kill by ForcePlayerSuicide

Possibly add in next future , block player suicide (kill) at the survivors ?
Last night on my server versus , 2 mens using suicide survivor by kill and leave ....
It's not really funny for the team :mrgreen:

Thanks for your pluggin , work great on my server.


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