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-   -   Solved HL1 maps on CS1.6 server (https://forums.alliedmods.net/showthread.php?t=316499)

Krtola 05-26-2019 06:53

HL1 maps on CS1.6 server
 
Does anyone know why half life 1 and Sven Co Op maps cause cs 1.6 linux server crash , and reason for crash is
PHP Code:

./hlds_runline 255:  6138 Segmentation fault      $HL_CMD 

?

Solved- Problem was is advanced weapon tracers plugin

<VeCo> 05-26-2019 07:21

Re: HL1 maps on CS1.6 server
 
works fine for me
Code:

./hlds_run -console -game cstrike -port 27019 +map bounce +maxplayers 20 -norestart -pingboost 1

Krtola 05-26-2019 07:37

Re: HL1 maps on CS1.6 server
 
Did u test online linux server? When play on lan all is just fine, but online crash.

<VeCo> 05-26-2019 07:49

Re: HL1 maps on CS1.6 server
 
Tried it on a remote VPS running Debian 9 (stretch), I could connect and play without problems.

asherkin 05-26-2019 08:03

Re: HL1 maps on CS1.6 server
 
How exactly does this fit into "Discussion about non-HLDS/SRCDS topics" ?

Stop being lazy and dumping all your threads in Off-Topic!

haZh 05-26-2019 09:32

Re: HL1 maps on CS1.6 server
 
You can, but you still won't get 32 player spawns like a cstrike map. Some maps doesn't even have spawns for 2 different teams as far as I remember.

Krtola 05-26-2019 11:26

Re: HL1 maps on CS1.6 server
 
Quote:

Originally Posted by haZh (Post 2653138)
You can, but you still won't get 32 player spawns like a cstrike map. Some maps doesn't even have spawns for 2 different teams as far as I remember.

I use spawn editor for that.

gabuch2 05-26-2019 12:19

Re: HL1 maps on CS1.6 server
 
I remember Zombie Plague crashing instantly on crossfire. I think I opened a similar thread here.

Krtola 05-26-2019 12:34

Re: HL1 maps on CS1.6 server
 
Quote:

Originally Posted by Gabe Iggy (Post 2653156)
I remember Zombie Plague crashing instantly on crossfire. I think I opened a similar thread here.

I start to play on hl maps, but after short time crash. Will try with metamod p

Krtola 05-26-2019 13:28

Re: HL1 maps on CS1.6 server
 
after testing here is result = maps works fine, but when I or anybody else wryte anything on chat, server crash.


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