HL1 maps on CS1.6 server
Does anyone know why half life 1 and Sven Co Op maps cause cs 1.6 linux server crash , and reason for crash is
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Solved- Problem was is advanced weapon tracers plugin |
Re: HL1 maps on CS1.6 server
works fine for me
Code:
./hlds_run -console -game cstrike -port 27019 +map bounce +maxplayers 20 -norestart -pingboost 1 |
Re: HL1 maps on CS1.6 server
Did u test online linux server? When play on lan all is just fine, but online crash.
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Re: HL1 maps on CS1.6 server
Tried it on a remote VPS running Debian 9 (stretch), I could connect and play without problems.
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Re: HL1 maps on CS1.6 server
How exactly does this fit into "Discussion about non-HLDS/SRCDS topics" ?
Stop being lazy and dumping all your threads in Off-Topic! |
Re: HL1 maps on CS1.6 server
You can, but you still won't get 32 player spawns like a cstrike map. Some maps doesn't even have spawns for 2 different teams as far as I remember.
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Re: HL1 maps on CS1.6 server
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Re: HL1 maps on CS1.6 server
I remember Zombie Plague crashing instantly on crossfire. I think I opened a similar thread here.
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Re: HL1 maps on CS1.6 server
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Re: HL1 maps on CS1.6 server
after testing here is result = maps works fine, but when I or anybody else wryte anything on chat, server crash.
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