AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   New Plugin Submissions (https://forums.alliedmods.net/forumdisplay.php?f=26)
-   -   Round End AllTalk (https://forums.alliedmods.net/showthread.php?t=344045)

bigdaddy424 09-26-2023 22:39

Round End AllTalk
 
1 Attachment(s)
  • Description
    This plugin will set sv_alltalk cvar to 1 on round end and return to its original value when round starts

Jhob94 09-27-2023 06:01

Re: Round End AllTalk
 
Cvar pointer and value are pointless here. Just force sv_alltalk to 0 on the new round event. If user has sv_alltalk 1 it would make no sense to use this plugin.
Also i would recommend using round start instead so people can still talk on freeze time
register_logevent("logevent_round_start", 2, "1=Round_Start")

Napoleon_be 09-28-2023 14:36

Re: Round End AllTalk
 
I cba looking for other plugins cause i'm sure this already exists or at least something similar. This is way too simple.

bigdaddy424 09-28-2023 18:35

Re: Round End AllTalk
 
rehlds project has given more options to sv_alltalk not just 1 and 0.
at freeze time teammates communicate and discuss their attack/defense ideas
i wasnt able to find anything similar to this Napoleon_be

mlibre 09-28-2023 20:00

Re: Round End AllTalk
 
for the curious this "OnConfigsExecuted" function is not compatible with 182, instead the typical delay method in plugin_cfg would have to be applied

Quote:

Originally Posted by Napoleon_be (Post 2810696)
...This is way too simple.

you haven't seen anything in the other section


All times are GMT -4. The time now is 01:49.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.